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David Asaad

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Everything posted by David Asaad

  1. Welcome to Balls of Steel Community Project! Tested in DSDA Doom 0.24.3. Complevel 21 21 maps by various authors. Thanks to all mappers and playtesters!! 21 maps symbolizes complevel 21 MAP01-16, 31-35 which adds up to 21 as in complevel 21 These maps are pretty difficult with lots of slaughter gameplay, but difficulties were implemented. (Mostly for complevel 21!!) HNTR is something that can be enjoyed by casual players (mostly, no promises for secret maps 33-35) HMP is usually a toned down UV UV ramps up to extremely challenging at times. Map design philosophies in the main maps include: kind to blind players, balance for players who dont find secrets, balance between routes, mappers are competent at beating their own maps. Lots and lots of playtesting... (on complevel 21 Have (complevel 21) fun! https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/boscp Map list: Complevel 21 Screenshots:
  2. David Asaad

    Junkfood.wad Demos [-complevel 9)

    Map 49 UV-Max in 9:58 junk49m958.zip
  3. David Asaad

    Doomworld Maximum Project 2022 - Compiling time!

    I enjoyed my time with this one. My biggest complaint was the progression kinda leading me back to areas and I wouldnt notice the actual way to go, but I thought the fights were well made and the map looks great! thanks
  4. Balls of steel Community Project https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/boscp Here are maxes of my maps for now. Map10 UV-Max in 11:40 Map15 UV-Max in 19:18 Map32 UV-Max in 0:44 Map33 UV-Max in 5:23 boscp10m1140.zip boscp15m1918.zip boscp32m044.zip boscp33m523.zip
  5. David Asaad

    Junkfood.wad Demos [-complevel 9)

    map 50 UV-Max in 2:49 junk50m249.zip
  6. David Asaad

    Ancient Aliens proofs [-complevel 9]

    Congratulations! And Merry Christmas
  7. David Asaad

    Wormwood Series demos [-complevel 9]

    wormwood 4 map 04 max in 2:44 just cuz this map deserves it ww404m244.zip
  8. David Asaad

    Xerxesia Demos [-complevel 21]

    haha. The previous rocket was so high up I didnt think it would hit me then the next one hits the top of my head...bruh. I blame you for that one wasted bfg shot right after
  9. David Asaad

    Xerxesia Demos [-complevel 21]

    map 29 max in 1:28 xer29m128.zip
  10. David Asaad

    Abandon - RC2 is here!

    #everythingsintended
  11. David Asaad

    Abandon - RC2 is here!

    Both of these archviles dont have monster block lines. In map 03, the archvile fell off, revived stuff from the first fight and those guys were shooting me during the finale. In map 04 that guy fell off from one ssg shot in the back. The third image's death pits dont have block lines and I had a cyber get stuck, so revs could probably get stuck there too.
  12. David Asaad

    Demos for miscellaneous Ribbiks maps

    I cant believe ribbiks made JAM
  13. David Asaad

    Death In Excess Demos [-complevel 9]

    map 31 UV-pacifist in 4:02 die31p402.zip
  14. David Asaad

    [CL-9] NapsNoWadMo [Now on idgames!]

    very nice naps! lotta cool ideas here and I cant believe you...
  15. David Asaad

    [MBF21] MBOS

    Great stuff medi! Map 09 was definitely standout, but rlly the whole wad. thanks!
  16. David Asaad

    [MBF21, WIP] Sepia (Episode 3 update)

    I love the palette tint in this bro. It does great for the atmosphere. Was fun!
  17. David Asaad

    YUM.wad [MBF21]

    lots of fun! thanks meowgi
  18. Any form of obligation or pressure that is self-induced is mine. In my first year or so, I pushed myself to post as if I was obligated to do something keep the channel alive, but nowadays, Ive let go of it and only post when something substantial inspires me to make a video. so if theres a map I enjoy enough to run, or I come up with some idea that I wanna make, thats the only circumstance Ill post. if this means I run out of maps I wanna run or advice to give to runners or mapping tips, so be it :) so ig id tell my past self to not be afraid of picking and choosing maps from a wad, and dont be afraid to go for some time without uploading anything. This allows me to put my all into a video bc I actually enjoy making it
  19. David Asaad

    Stardate 20x6 + 20x7 demos [-complevel 9]

    table fill 20x7 map 04 uv max st704m1109.zip
  20. David Asaad

    Flotsam demos [complevel 9]

    fl06m529.zip
  21. David Asaad

    Flotsam demos [complevel 9]

    fl06m535.zip
  22. David Asaad

    Sound overflow in large maps (cl 9)

    yea sry this was only about kb's thing lol
  23. David Asaad

    Sound overflow in large maps (cl 9)

    decino says this is a blockmap limit.
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