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97th Century Fox

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About 97th Century Fox

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  1. Lymantria dispar Map Name: Lymantria dispar Author: 97th Century Fox Music: Remolinos TYCI by @Cacodemon187 Difficulties: Implemented - HMP has the same monsters as UV but more supplies and HNTR has the same supplies as HMP but fewer monsters. Coop: Player starts only Comments: IT'S FUCKING DONE RAAHHH!!! Can't lie was definitely running out of steam as I was finishing up. No wonder since I've been mapping quite intensely every day last week. Ambition got close of getting the better of me again but I didn't let it. Ended up cutting some ideas I had for it since I didn't have the energy to implement them, though that's far better than having another unfinished wad rotting on my hard drive. In the end, I'm glad to have made something people can actually play. Spoilers for the map bellow Cut content details: Other stuff:
  2. 97th Century Fox

    [Reskin] MilGuy

    I didn't realize this was out, I saw the pics you posted in the pictures thread and was waithing for a release lol. Gonna download this soon.
  3. Have some screenshots of my map. I think I'll be done with it in a couple of days.
  4. 97th Century Fox

    How would you describe your mapping style?

    Various degrees of having no idea what I'm doing :P
  5. 97th Century Fox

    Doom Pictures Thread 2024

    Can't lie I feel honored hearing this. Supercharge definied the early days of my mapping so to hear that my stuff has inspired its author is really cool. I'm also enjoying the tracker mod you sent too.
  6. Update on my map progress since I can't wait to talk about it lolol I'm having an absolute blast with it, making lots of progress. Super excited about it too, as it's looking to be the first map I release to the public since 2021! It took me a bit to get into a good flow. The textures took some getting used to as I never made maps with this kind of theme before. That's why the starting area is kind of all over the place. But thankfully I've managed to figure out an aesthetic I like. Eagerly looking forward to finish it and share it!
  7. Before! Your midi pack is good for getting me in a mapping mood!
  8. Had a lovely time with this one. Overall I got nothing to complain about, it plays well and looks great. Gotta say the aesthetics of this mod and your maps are a perfect match! Also, I've literally been playing the midi you used while I was making my own map lol. One thing that did happen to me though was that an archvile jump threw me across the bars that raise behind the player after entering the area locked behind the blue key door. Though the bars did lower so it's not a problem, but I thought I'd mention.
  9. This looks interesting, think I'll sign up! Edit: I've started working on it, sign me up!
  10. Checked out Zekhmet today and I'm enjoying it imensely. For those unaware it's an old community preoject thing lead by Yakfak. Gist of it was that there were 11 songs and a custom made resource pack provided and mappers would make maps inspired by one of the songs.

    It was never completed and all maps that were made are all seperate files. Despite that, I recommend that all those interested in the more avant garde side of Doom mapping to check it out. It's got maps made by Dobu Gabu Maru, Benjogami, Xaser and various other peeps.

    Side note: I WILL be using the custom resources in my art. Stay tuned for whatever I make with it.

  11. 97th Century Fox

    ODENdude's Doom Forum

    Plerbtonia speaks for itself
  12. 97th Century Fox

    ODENdude's Doom Forum

    The Cacowards have had a monopoly on ranking wads for too long, it's time for a new awards ceremony to enter the scene. With that said, I welcome you all to . . . 2024's Top 12 Wads: Page 1: Page 2: Page 3: Runners Up:
  13. 97th Century Fox

    Personal art experiment thread

    "Verdant" Resources used: Rosy256, OTEX, Lost Civilization assets, sky from 32in24tex. A more quaint scene compared to my previous piece but I really like it. I got permission to use stuff from Lost Civilization and I went ham with it lol. Thanks to the tree sprites I pretty much made the entire scene in UDB and only did a tiny touch up and added my signature in post. To me the highlight are some of the textures used here, which are made from scratch by me! I'm really happy with how they look. The custom textures in question are the dark grey block with the glyphs, the oval shaped stone embedded into the green ZIMMER texture and the white concrete making up the valley (the vines covering the texture aren't mine obviously) Custom textures like these allow me to add my own element to the scene and I'll definitely be making more. Eventually I could make them public, though these ones were specifically made with the Rosy256 palette so they can look pretty bad in the default palette. To touch on the theme itself, I was originally gonna have this be a bunch of brutalist looking buildings that were overgrown with vegetation, but after I started making the scene I instead opted for the details you see here. I felt like adding too much detail would be detrimental to the scene. The nighttime theme was inspired by the recently released Catnip II. In the end I accidentally made a pretty fitting piece for Halloween!
  14. 97th Century Fox

    Cacowards 2024 Mentionation Thread

    +1 for Catnip II
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