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Tetzlaff

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About Tetzlaff

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  1. Tetzlaff

    Excited For Eternal?

    I just don't like it. I liked the darker and mysterious atmosphere of Doom 3 much better. Doom 2016 also had some elements of this, but now they seem to be heading completely into the deliberatley self-referencial retro direction.
  2. Tetzlaff

    Excited For Eternal?

    No, not really. It emphasises the things I didn't like too much in Doom 2016. The hasty cartoony direction and that whole "oh here comes the night train!! Rip and tear!!!" attitude.
  3. Tetzlaff

    DOOM Eternal's Earth

    You mean something like this?
  4. Tetzlaff

    Epic Games stops development of Unreal Tournament

    Nah, Quake Champions is still regularely updated and there are always other players online. So it's far from dead.
  5. Tetzlaff

    Doom 3: Phobos

    Finished it today. The long wait for the release was well worth it! There is some excellent level design here. In the main game you visit the labs and industrial areas of Mars City, but here you can see where the colonists actually live and work. There are living quarters, malls, hospitals, recreational areas... though you added a lot of new stuff it feels right in place, as part of the Doom 3 universe. Some really memorable architecture: the mall atrium, the office complex, the Y-bridge room. Sometimes the architecture looks more stylish and memorable then what you see in the main game. Really liked the more non-linear parts, but you could have added more alternative routes when you give the player an objective. For example, when the player needs to find that bridge only to see it is broken, you let him backtrack exactly the same way. This is a missed opportunity for creating an alternate route and giving the player more choice. Most times non-linearity just came from looping layouts and some dead-ends branching off. But it's more non-linear than what we see normally in custom levels, so I am not really complaining. Faster run speed, no stamina and better shotgun are very welcome additions to the gameplay. Apart from that it stays very true to the Doom 3 formula, and since I like Doom 3 I also like this. The only part I didn't like was that unbalanced massive monster attack where you first pick up the shotgun. Others already mentioned it above in this thread. I was only armed with a pistol, a freshly picked up shotgun with 4 shells and the grabber and had to fight of imps and heavily armed Zsecs while the melee zombies pretty much prevented evasion. I died a dozen times and it was pure trial and error to survive this part. After that all the follwoing fights were okay, much more balanced. So after all this years, you got this first major release of your project done! I hope you have a party to celebrate it!
  6. Tetzlaff

    Epic Games stops development of Unreal Tournament

    "Quake Champions doesn't met my personal expectations therefore it's dead."
  7. Tetzlaff

    Doom 3: Phobos

    guis/assets/radio/samantha.tga
  8. Tetzlaff

    Epic Games stops development of Unreal Tournament

    That's a shame. I prefer Quake Champions just like I preferred Q3A over UT back in the day, but still...
  9. Tetzlaff

    Who is your favorite character from any 90's FPS game?

    Stylistically very 90s. He is a 90s character who came a little bit too late to the party.
  10. Tetzlaff

    Who is your favorite character from any 90's FPS game?

    But Prisoner 849 could be female or male, as far as I remember. Couldn't you chose freely at the beginning of the game?
  11. Tetzlaff

    Doom 3: Phobos

    I made myself a little mod :) https://imgur.com/a/P6LxkBr
  12. Tetzlaff

    Doom 3: Phobos

    Ah, thanks! Stupid me... Though that scene is a bit counter-intuitive. Maybe trigger a sound effect (phone ring from the front desk or something like that) to give the player a hint. Love it so far. Mars City with a touch of Blade Runner.
  13. Tetzlaff

    Doom 3: Phobos

    Same here. Bloom somehow totally messes up my POV and aspect ratio. But now I have to reset bloom every time I start the game. What is the console command to permanently disable bloom? I am currently stuck at the St Amber Hospital flashback scene. After I enter the dark corridor that opens behind the elevator door, I hear the GUI "click" sound and the environment turns black, leaving me immobile. I can still see my crosshair and hear the ambient soundtrack, but nothing else happens. So far I really like it (except the bugs of course). Incredible attention to detail in the levels. Mars City really feels like a Mars city this time arround.
  14. Tetzlaff

    Who is your favorite character from any 90's FPS game?

    John Blade from SiN
  15. Tetzlaff

    Doom 3: Phobos

    Congratulations Team Future! Downloading now...
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