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hakros

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Everything posted by hakros

  1. hakros

    Hakros TexMapper 1.3.1

    Hi everyone I have created this application for Windows that allows you to get all textures names in use from a WAD file or even extract those textures in use from an external texture pack and repacking them into a new PK3 texture file. This is an useful tool if you want to use the current textures instead of using the entire texture pack (to reduce the size of the final release). If you have any suggestions please comment it. Greetings. SCREENSHOTS DOWNLOAD You can get the tool from the official website: https://hakros.itch.io/hakros-texmapper
  2. hakros

    Hakros TexMapper 1.3.1

    Thanks i'm glad you like it !
  3. hakros

    My First Four Maps: Anomaly

    Nice mapset to start ! Congrats !
  4. hakros

    Hakros TexMapper 1.3.1

    Thanks !
  5. hakros

    Hakros TexMapper 1.3.1

    Thanks but remember that this program is only for extracting textures. Apart from that, I'm working on a texture pack, not as ambitious as OTEX but I hope it will be useful to the community mappers... ;-) !!
  6. hakros

    [SHORT MAP] Hakros Code 1.1

    I guess you didn't look down, did you? Through the glass I mean... :-D !! That is the explanation for the cubic rooms and that they are black and white ...... if you dare take a look and I think you will understand! PS: Thanks to try it !
  7. hakros

    [SHORT MAP] Hakros Code 1.1

    Hello everyone, I present to you CODE a simple but intense map that I have made experimentally, There is a total of 150 enemies and 1 secret. I hope you like it. :-D !! Greetings. -------------------------------------------------------- Instructions Doom2.wad file required to play, just copy the file into 'games\' folder -------------------------------------------------------- Name: Hakros Code Version: 1.1 Format: UDMF Port Needed: GZDoom IWAD: Doom2.wad Map: MAP01 Mods: No Gameplay: Single player Build Time: 1 week Jumping & Crouching: Allowed Freelook: Allowed Difficulty settings: No Dehacked file: No Custom music: Yes Custom textures: Yes (included) (based on HakrosTex) (my custom texture pack :-D) Enemies: 150 Secrets: 1 -------------------------------------------------------- DOWNLOAD FROM HERE Standalone version includes also (GZDOOM) https://hakros.itch.io/hakros-code SCREENSHOTS
  8. Hello everyone, I present you ROTIA, a short but intense map with a total of 180 enemies and 5 secrets. I hope you like it. :-D !! Greetings. -------------------------------------------------------- Instructions Doom2.wad file required to play, just copy the file into 'games\' folder -------------------------------------------------------- Name: Hakros Rotia Version: 1.3 Format: UDMF Port Needed: GZDoom IWAD: Doom2.wad Map: MAP01 Mods: No Gameplay: Single player Build Time: 1 week Jumping & Crouching: Allowed Freelook: Allowed Difficulty settings: No Dehacked file: No Custom music: Yes Custom textures: Yes (included) (based on HakrosTex) (my custom texture pack :-D) Enemies: 180 Secrets: 5 -------------------------------------------------------- DOWNLOAD FROM HERE Standalone version includes also (GZDOOM) https://hakros.itch.io/hakros-rotia SCREENSHOTS
  9. hakros

    Hakros TexMapper 1.3.1

    Thanks so much, i'm glad you like it :-D !
  10. Hi, awesome megawad, thanks for share it ! I will include it in my app at next release. https://hakros.itch.io/hakros-doom-launcher Greetings !
  11. +1 Ex Inferis an awesome slaughter mapset, the level design is gorgeous !! @Ex Inferis
  12. hakros

    EX INFERIS - 31 Map Slaughter (ish) wad

    This is completely awesome, the level design is impressive, congratulations for this incredibly mapset ! And thanks so much for share it !
  13. Hi John i've two new maps (short but intense) for your playtesting... :-D !!

     

    Hakros Rotia (I told you about it the other day)

     

    And my last map Hakros Code

     

    Both are short but intense, I think you'll like them. :-D !!

     

    Greetings.

     

     

    1. Suitepee

      Suitepee

      I have added both of those to my next Doom wad playtesting stream list.

    2. hakros
  14. hakros

    [UPDATED] [SHORT MAP] Hakros Rotia 1.3

    Release 1.3 New textures pack (based on HakrosTex) (my custom texture pack :-D) Improved lighting Custom song added
  15. hakros

    [UPDATED] [SHORT MAP] Hakros Rotia 1.3

    Release 1.2 After the comments i've retired some of the arch-viles and improve other aspects of the map (lights, architecture and difficulty settings in general)
  16. hakros

    [UPDATED] [SHORT MAP] Hakros Rotia 1.3

    Hahahaha ..... well hey, at least some good news! PS: Thanks for the comments. !
  17. hakros

    [UPDATED] [SHORT MAP] Hakros Rotia 1.3

    Haven't you used the columns as protection? PS: No Gameplay video this time, was hoping I saw you in action..xD ??
  18. hakros

    [UPDATED] [SHORT MAP] Hakros Rotia 1.3

    The truth is that in this map I have been experimenting more with the confrontations, the architecture was not the important thing. But thanks for the comments :-D !!!
  19. Awesome slaughterwad !! Congratulations :-D !! PS: Welcome back to the community....
  20. hakros

    My first map

    Great remake i liked so much :-D !!
  21. hakros

    My third map [PrBoom+, cl9]

    Well, the truth is that I liked it. I like the details of the map, and also the lighting details. And it doesn't seem bad to me that you don't want to change your way of doing things. I also make my maps at my way, although it is true that once you publish it, you can try to capture some ideas. I'll add it to the maps repository of my app (Hakros Doom Launcher) at the next version. Greetings and thanks for share it.
  22. hakros

    My third map [PrBoom+, cl9]

    Very nice concept, i will try it !!
  23. I can only say one word, impressive. I don't know how many times they would have killed me for having been stunned looking at the stage.... xD !! If this weren't a mapset for DOOM, it would still be incredible simply for being able to go through all the scenaries that make up the mapset. The architecture and design of the levels is incredible. As well the music, lighting and the mix of original elements (2D) with 3D elements. I'm looking forward to seeing all the levels but from what I've seen so far I'm freaking out. Thank you so much for creating something so amazing. @Bauul
  24. +1 Elementalism By @Bauul @Bridgeburner56 @Clay @DMPhobos @Dragonfly @Dreadopp @Phade102 @Remmirath @HeavenWraith @HexenMapper @PRIMEVAL @Speedy @Tristan it was obvious, right ? I can only say one word, impressive. I don't know how many times they would have killed me for having been stunned looking at the stage.... xD !! If this weren't a mapset for DOOM, it would still be incredible simply for being able to go through all the scenaries that make up the mapset. The architecture and design of the levels is incredible. As well the music, lighting and the mix of original elements (2D) with 3D elements. I'm looking forward to seeing all the levels but from what I've seen so far I'm freaking out. Thank you so much for creating something so amazing.
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