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ShadowRunner

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Posts posted by ShadowRunner


  1. Actually, There are some good movie-game translations that are pretty good. Super mario brothers was pretty cool simply cause they picked the right people to cast in the movie.

    Tron really amazed me the most.

    Was Teenage Mutant Ninja Turtles originally a movie, or did it first become a comic, then game, then movie?

    That is the best comic-videogame-movie translation ever!


  2. Wtf is with Elementry kids getting bossed around like that. Shit man I remember when i was 8 we were allowed to say Damn, and hell w/o getting in trouble. This was my last year in New York till I moved to the fucked up state known as Florida. Man I feel sorry for those little kids who get suspended for playing cops and robbers, I mean WTF is the teacher's problem!? Are you gonna arrest me in public for walking outside, pointing my fingers at someone in the shape of a gun, and saying Freeze? They can't because I'm 14 and it's public. If it were a real gun yes they can, but seriously, Elementry school has gone through more changes than I thought. Next thing you know, you talk and you get suspended because your stopping others from learning.

    This is goddamn bullshit!


  3. Aight Cyber: Here's my little review.

    Map21:DTCA

    When I first began in space on a hell portal it was cool. But this map is a little bit hard even for Doom Veterans. You gotta worry about not falling and not getting shot at the same time which can be a bitch, not to mention i had to use IDDQD halfway through the game but it's a beta test so I can't say there's nothing wrong with it, it's supposed to help you fix up some stuff. My thought about wood in space: How is that possible? I would recommend changing the wood textures and flats to some metal stuff. This level felt like a Rpg: Kinda like a Final Fantasy 2 or 3 area. The music also reminded of oldschool rpg's from the Super Nintendo which I really like. The map's design, detail, and lighting is pretty good, but could be a bit better in the final version in my opinion. I'm not saying this map is bad, I frankly think it's pretty good, the scripting is unique and flexiable, and this level is surely to rise the shit I gotta run and backtrack for health and ammo which not many mappers go for. I'll give this map a 4/5. Keep up the good work.


  4. Well, I recently played the Escape from Phobos demo, and quite frankly I think that project kicksass as it can relate to how ID wanted DooM to be but didn't have the advanced editing features back then.

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