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About MPS

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  1. idgames version has been released. The music has been screwed up while importing the DEHACKED file to the WAD; To fix that, patch the correct .deh file from the .zip file to the WAD with SLADE or with another editor. If you gonna play with Chocolate Doom, skip this step using the shortcut with the .deh file apart. https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/deep
  2. Version 3, some minor changes.
  3. I made some changes in MAP02.
  4. There's a lift near the window where it is the radiation suit that you can exit from there. I could add some candles to indicate that.
  5. Deep Into The Massacre A classic style Doom II megawad with 32 levels. Version 3 changes: - Some minor changes in MAP02, MAP03, MAP15, MAP31. - Removed music from WAD, now it's handled by DEHACKED or GZDoom's MAPINFO. - Since it was removed the MAP31 secret exit, the normal exit goes directly to MAP32. - Some changes in the MAP32 text. Levels by: MPS Difficulty tested: - I'm too young to die - Ultra-Violence Tools used: Doom Builder 2 (4 month experience) SLADE Whacked4 paint.net Recommended options: - A limit-removal source port. - Activate Always Run. Tested source ports: - GZDoom - ZDoom - Chocolate Doom - PRBoom+ - Doomsday Engine Non intended to play with: - Freelook - Jumping - Brutal Doom - GZDoom-ZDoom Normal compatibility README.txt for more information. If you see a bug, please contact me. i will try to fix it soon. idgames version has been released. https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/deep deep_doom2_megawad_v3re.zip