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blinds1ght

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About blinds1ght

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  1. blinds1ght

    MAYhem: 2020 Edition!

    Thanks! I checked out your map as well. My favorite part was the caco battle. I loved sprinting back and forth between the silent teleports, occasionally having to dodge my own rockets. My only gripe with that fight is that auto-aim kept sending my rockets to the floor directly in front of me because of a caco I couldn't see. I'm sure that's on me, though. :) Nice work!
  2. blinds1ght

    MAYhem: 2020 Edition!

    Thanks a lot! I thought I fixed the player start issue in a post edit. Oh well. I decided to make a few changes since you think it might conclude an episode. I made UV slightly more difficult and gave it a proper boss-level ending. I also changed the midi to "Alice" by Jimmy. I love the ambience it provides. Download: toxic_waltz_04.zip
  3. blinds1ght

    MAYhem: 2020 Edition!

    Alright. I think I'm finally done! Download: toxic_waltz_03.zip Here's a couple new screenshots: I'm hoping to try some of the other maps in the thread this weekend. I'll try to write up some feedback if I do. EDIT: Forgot to mention that I added a midi, "Concentration" by stewboy. :)
  4. blinds1ght

    MAYhem: 2020 Edition!

    Thank you! I thought I was finished with my map after uploading the latest version, but now I've decided that it needs a better finale. It never ends, does it? :) My progress so far:
  5. blinds1ght

    MAYhem: 2020 Edition!

    @Obsidian @DavidN Thank you both for the kind words! I'm definitely game, so I've decided to give it another go. Here's what I came up with: toxic_waltz_02.zip New screenshots: Let me know what you think!
  6. blinds1ght

    MAYhem: 2020 Edition!

    Well, I suppose the 20 sector limit is a great excuse for me to finally register and create my very first map! Here's what I've come up with over the weekend: Name: Toxic Waltz Download: toxic_waltz_01.zip Screenshots: It's a very short, gimmicky map. If that's not what you're after for this project, I understand. I intend this to be a learning experience, first and foremost. Anyways, I implemented co-op starts and difficulties but haven't fine-tuned any of them. I was thinking about Waltz of the Demons for the midi but I wasn't sure if I'm allowed to use it. I'm also open to suggestions. Finally, I welcome any and all feedback and criticism, so please don't hold back!
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