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🟧 Blocked-Out! - A Released Boom 2 Community Project! ⬜
Matakrow replied to Matakrow's topic in Community Projects
Yes! -
🟧 Blocked-Out! - A Released Boom 2 Community Project! ⬜
Matakrow replied to Matakrow's topic in Community Projects
Fixed! Sorry bout that. -
🟧 Blocked-Out! - A Released Boom 2 Community Project! ⬜
Matakrow replied to Matakrow's topic in Community Projects
Fixed! -
âš« Blocked-Out Is Compiling... âš«
Matakrow replied to Matakrow's topic in Map Releases & Development
Welp... The Blocked is out now! Thank you for being so patient with me. -
🟧 Blocked-Out! - A Released Boom 2 Community Project! ⬜
Matakrow posted a topic in Community Projects
================================================================== DOWNLOAD ================================================================== Idgames.txt Be sure to check the help screens for each individual map in ZDoom ports! -
âš« Blocked-Out Is Compiling... âš«
Matakrow replied to Matakrow's topic in Map Releases & Development
Sure thing! Apologies for seeming dead. ============================= blockedout.zip ============================= New menu graphics. A bunch of map fixes co-op-wise and some for singleplayer. Softer intermission graphics. Adjusted map order. Compared to the last two, the changes here aren't as major, hence why i've holded off updating the build. I plan to release Blocked-Out during October. Currently, my goal is to replace the placeholder ending with the real one i've been working on. -
âš« Blocked-Out Is Compiling... âš«
Matakrow replied to Matakrow's topic in Map Releases & Development
Depends. How easier or harder are you planning on making it? -
âš« Blocked-Out Is Compiling... âš«
Matakrow replied to Matakrow's topic in Map Releases & Development
Everything's all right here. I've just been working on miscellaneous stuff & co-op bugfixes again. -
âš« Blocked-Out Is Compiling... âš«
Matakrow replied to Matakrow's topic in Map Releases & Development
I used moving sectors to distribute the cell packs in intervals instead of constant conveyors. -
âš« Blocked-Out Is Compiling... âš«
Matakrow replied to Matakrow's topic in Map Releases & Development
Alright. Blocked-Out's second beta build is here! ============================= blockedout.zip ============================= Here are the noticable changes. Blocked Out can now be beaten in co-op without cheating. BFG Testing Facility can now be ran with ZDoom ports without it becoming a slideshow. The map order has been rearranged to supress difficulty spikes. -
Coop Survival mode - we need this in GZ DOOM!
Matakrow replied to BURZUM (Clan Doomdaddies)'s topic in Doom General Discussion
There's a mod made by @Doommarine_maxi that does exactly what you're requesting! Good luck with Gzdoom Multiplayer, you'll need it! -
âš« Blocked-Out Is Compiling... âš«
Matakrow replied to Matakrow's topic in Map Releases & Development
Could you also add a lift out of this pit here please? -
âš« Blocked-Out Is Compiling... âš«
Matakrow replied to Matakrow's topic in Map Releases & Development
Updated. -
âš« Blocked-Out Is Compiling... âš«
Matakrow replied to Matakrow's topic in Map Releases & Development
Updated! Currently, your map is now the 17th one. -
âš« Blocked-Out Is Compiling... âš«
Matakrow replied to Matakrow's topic in Map Releases & Development
Go ahead!