

GoosebumpsFan
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About GoosebumpsFan
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Mini-Member
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Tips on decorating outdoor and indoor areas?
GoosebumpsFan replied to Retro Dino's question in Editing Questions
thx bro -
Make a skybox in GLDEFS
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Is there a point removing unused textures?
GoosebumpsFan replied to Alek's question in Editing Questions
No, the FPS stays the same. However you do want to remove the unused textures because of file space. -
Tips on decorating outdoor and indoor areas?
GoosebumpsFan replied to Retro Dino's question in Editing Questions
Slap a grass texture on the floor, make a reasonably high ceiling, slap a sky on the ceiling, and make some barriers around the edge that have a low ceiling and sky texture . Then, you slap some trees in, and you are done! -
Are you an active DoomWorld Playtester?
GoosebumpsFan replied to Austinado's topic in WAD Discussion
No, but thanks for asking :) -
and WildWeasel's nazis
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The Doom Comic Is Now Playable!
GoosebumpsFan replied to The BMFG's topic in WAD Releases & Development
YOU ARE HUGE! THAT MEANS YOU HAVE HUGE DOOR TRAKS! -
The Doom Comic Is Now Playable!
GoosebumpsFan replied to The BMFG's topic in WAD Releases & Development
those are some thicc door traks -
ssg and pain elemental
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I want to make custom doom weapons sprites.
GoosebumpsFan replied to Endalus127's topic in WAD Discussion
did it in doom's style for ya used ms paint - but you shouldn't -
I need to remove the big red eyes and have just a nose would look great. also Pyborg nice profile pic; pvz was and still is a good game
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archviles really annoying when i first encountered them
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ListMenu "EntryWay" { StaticTextCentered 160, 6, "START GAME" Font "SMALLFONT", "RED", "RED" Linespacing 14 Position 48, 36 IfGame (Doom, Strife, Chex) { PlayerNameBox "Username", 0, "Playerbox" Selector "-", -16, -1 } IfGame(Heretic, Hexen) { PlayerNameBox "Username", 5, "Playerbox" Selector "-", -16, 1 } IfGame(Doom, Heretic, Strife, Chex) { MouseWindow 0, 220 PlayerDisplay 220, 48, "20 00 00", "80 00 40", 1, "PlayerDisplay" } IfGame(Hexen) { MouseWindow 0, 220 PlayerDisplay 220, 48, "00 07 00", "40 53 40", 1, "PlayerDisplay" } TextItem "New Game", "w", "PlayerClassMenu" // [TP] TextItem "Load & Save", "g", "GameFilesMenu" Position 97, 180 Font "SMALLFONT", "GRAY", "GOLD" TextItem "How Do I Play?","r", "ReadThisMenu" } So, what I am trying to do here is add a box where you can type your playername. I copied the player name display from zandronum.pk3 and when you click on the username box, it just logs unknown menu PlayerBox. I am using Zandronum 3.0.1
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looks pretty good