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Status Updates posted by LVENdead
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I think I will be posting an update to Bitter Dream soon.
Here are some screenshots from that update. Some were taken in DSDA, most in GZDoom.
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Iterating from blocking out the space to designing the visual aesthetic. I map slowly, so these screenshots are WEEKS apart.
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Oooooooooooooooooooooooooooooooooooooooooooooooooooooooh... :^)
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@sectrslayr I don't think I stick to one specifically but it's usually one of the larger grid sizes. I could probably stand to learn from some more seasoned/efficient mappers because I'm sure there are many good habits I'm not even aware would be beneficial to have.
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Just uploaded a video where I playthrough and critique my map A STYGIAN ANGUISH:
It's a little bit long and rambly, but I tried to cover what I wanted to accomplish, what I think I accomplished successfully, and what mistakes I made. The feedback from this map gave me a lot to think about, so hopefully I can impart some gained wisdom from my lessons learned.