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Everything posted by Castr_Tricks2
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out at the shootin range
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purple
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texas bottom text
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look of pure disappointment
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Omelet.wad Welcome to the Living End 2, enjoy. Your main weapons are SSG and rockets. SSG first half, rockets second. Ughhhhhhhhh, that second half is just that one room with arachnotrons and invulns in The Spirit World, except no invulns, LOTS of rockets, and it's repeated. A lot. Oh and you can't forget the dick archie in the room with the exit switch that prevents you from running past the 3rd, I think giant enemy spider in this map. Surprised it was half decent, however. (Although it is really hard to follow up Ben.wad, what with it all being 90's era shovelware)
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The DWmegawad Club plays: Judgment
Castr_Tricks2 replied to dobu gabu maru's topic in WAD Discussion
MAP03: Ritual Grounds Deaths: 24 (cumualative) Oh dear. The start of the map wasn't that bad, had a stuck mancubus, and gave me the ssg. But the blue key room was painful. I'd saved before and I am thankful I did, however, because of where I did save, getting out was not an option. Leading to a lot of deaths, but a little bit later I was out of there. Next up, yellow key. Much less hard because I had a rocket launcher and the hell knights and imps did not. A little backtracking later and exit opened. Oops, actually a baron and a few baby cacos came down, had to kill them THEN exit. Overall pretty good. (could you tell I rushed this review?) Ranked: S: MAP02 A: B: MAP01, MAP03 C: D: F: -
The DWmegawad Club plays: Judgment
Castr_Tricks2 replied to dobu gabu maru's topic in WAD Discussion
MAP02: Blood Mountain Deaths: 2 (so far in this mega wad) Ahh, more new stuff. Marines, flying nerds with homing missiles, yknow, the good stuff. That's a fresh wakeup for any pistol starter including me, what with your rifle and a chainsaw vs a buffed up caco and 2 pinkies. Take em down. Find loads of imps outside with another, larger crowd of pinkies. Oh yeah and 2 of those fallen guys, they're manageable. Treat with shotgun or minigun. Next room holds my only 2 deaths so far... Fun. That's why you save kids. Archie makes an early appearance here when you get your SSG, in a dark room with pillars and racks of heads. Kill 1, out pops the next, lights are back on, and what do you know? Chaingun-..MINIgun guy porches are revealed. Just shoot em. Next room has got a mancubus, and a few chaingunners. Not so bad, until you find the massive crusher room, hit the switch and find 2 barons with wings released, who were locked in with a rocket launcher. A little bit of confusion later (with a very close call on the blue key archie. Yeah you wanna kill him fast, with all the freshly made corpses around), you've got the blue key. I got lost here, but eventually found my way to the red key. I was running low on ammo at this point, but our balcony has loads of shells to SSG the crap out of the new and improved Pain Elemental. Oh yeah and lots of cacos. Last room had lava, switches, and a lot of imps. When I killed a imp, they'd rotate out with something else, like a chaingunner, or even a archvile! Mancubi, winged baron, and some revenants who come out after you raise the circle pillars! Needless to say, I had almost burned through all my ammo by the time I had gotten the heck outta there. Overall, really fun stuff. I am really excited for tomorrow's map, cause this map is really good and quite the fun waste of 10 minutes. Ranked: S: MAP02 A: B: MAP01 C: D: F: -
w i d e
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someone who says the good ol days
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The DWmegawad Club plays: Judgment
Castr_Tricks2 replied to dobu gabu maru's topic in WAD Discussion
Alright, I'm back from Three's A Crowd. Standard GZ 4.7.1, with Doom (strict) comp mode. MAP01: Pit of Fire So many little platforms, ditches techbase entirely for hell right off the bat. Surprised me with all the custom stuff, even the trees had hanged skulls on em. We got mancubi and revenants off the bat, great! The teleporting revenant at the end of the last cave section took a good chunk out of my health. Imps are now more dangerous. Expect this guy's death count to go skyhigh. Overall, great introducing map, and I enjoyed it. (Maybe it's because I've played alot of shovelware recently?) Ranked: S: A: B: MAP01 C: D: F: -
I love shovelware-type stuff for no reason, so this sounds like a blast!
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He'll be fine, we'll just make a Keke into a Baba. on topic: coop tnt map01 in a shellnut
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i am going to get shot by purple doomguy
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oop, actually penguin with a eradication tool
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Today we will be wearing a red suit because the UAC can't afford the dry cleaning bill.
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now THAT's hardcore gaming
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jimmyhere's twitch chat being suspicious speedrun any%
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me frustratedly waiting for 2.2 (it has been longer waiting for this than the entire lifespan of the game up to 2.1)
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i still do not know what that is
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What are YOU looking at?
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sloth
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"very expressive" the entire thing is just ._.
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o_o
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What happens if Shesez stranded himself on an island
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wireframe dragon