Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

T.Will

Members
  • Content count

    77
  • Joined

  • Last visited

Everything posted by T.Will

  1. A TWID-esque Ultimate Doom episode replacement, SOAKED IN BLOOD! It's a vanilla mapset in the style of Knee-Deep in the Dead with some modern twists. Ultra-Violence is the preferred difficulty though feel free to pick what suits your skills. Co-op and deathmatch are also available to play. Have fun! The Story: It's been centuries since the days of Hell on Earth, and now no one remembers it. However, the People of the World's Social Union has found the abandoned Phobos base of the dismantled UAC. With current "labor shortages" withstanding, you have been sent in as the only person to clean up the base and help institute the People's Base of Phobos. What could go wrong? Screenshots Name: Soaked in Blood Map Format: Vanilla Doom Ports Tested: Chocolate Doom 3.0.1, Crispy Doom 5.10.1, PrBoom+ 2.6um GZDoom 4.5.0. IWAD: DOOM.wad Map(s): E1M1-E1M9 Par Time(s): None set Gameplay: Single play/co-op/deathmatch Difficulty Settings: Yes Multiplayer Placement: Yes Build Time: About 4 months Known Bugs: E1M8 Deathmatch has the potential to softlock. Playtesters @Jimmy @FrancisT218 @Egg Boy @Skronkidonk @Juza "Raiva" @Bobby “lolmcswagger” @DCG Retrowave @ZeMystic 8/1/2021: Fixed a problem that made E1M6 broken. 8/4/2021: Minor adjustments to maps and thing placements. 8/29/2021: Final Release and Idgames Upload Download link: https://www.doomworld.com/idgames/levels/doom/s-u/sib Older Versions: SiB_RC2.zip SiB_RC1.zip
  2. I’m really glad you enjoyed this set. This wad feels so long ago with all I’ve improved on in my maps. Either way it’s amazing this wad is still creating fun moments for many.
  3. T.Will

    dsda-doom v0.25.6 [2023-01-15]

    I believe the parameter will only affect complevels 9 and above.
  4. T.Will

    dsda-doom source port [v0.24.3]

    #1 Translucent walls are a Boom feature (CL9 and onwards). They are an action special set in the map. However setting the translucency percentage to 100 disables the effect. #2 Not on linux so I can't help you there :(
  5. T.Will

    ENDOOM Appreciation Thread

    Thanks for the Pagodia shoutout. It was fun to try and figure out how to make the katakana look good.
  6. In no particular order Doom Eternal Sonic 3 Bioshock Super Mario Odyssey Sly 2: Band of Thieves Silent Hill 2 Metal Gear Solid 3: Snake Eater Super Smash Bros. Ultimate Metroid Prime RE2 Remake
  7. T.Will

    Crispy Doom 6.0 (Update: Mar 31, 2023)

    Here's the latest Truecolor build of Crispy Doom. Based on commit 9bc5a8b6b26365b8373c367cb8dca69a40384b11 crispy-doom-5.11.1-win64_TRUECOLOR.zip crispy-doom-5.11.1-win32_TRUECOLOR.zip
  8. T.Will

    Pagodia | Now on Idgames!

    Do you possibly have anything in the autoload folder? If so, try running the -noautoload parameter for Crispy.
  9. T.Will

    Pagodia | Now on Idgames!

    The wait is well worth it.
  10. T.Will

    Crispy Doom 6.0 (Update: Mar 31, 2023)

    Thank you for reminding me. 32bit/64bit Truecolor builds from commit 400de1870954c762172901 294fd9b218db480de5 crispy-doom-5.11.1_Truecolor-win64.zip crispy-doom-5.11.1_Truecolor-win32.zip
  11. T.Will

    POOGERS.wad [Final release]

    Oh boy, I can’t wait to be broken!
  12. T.Will

    Vigor | Now on Idgames

    Hope you’re having fun at least. 🙃
  13. T.Will

    Vigor | Now on Idgames

    I’m glad you had fun!
  14. T.Will

    Vigor | Now on Idgames

    I’m so glad this got released. I hope everyone enjoys it!
  15. Congrats on the release!
  16. I made a vanilla Doom 1 wad at the end of July called Soaked in Blood. Sorry if this seems like self promotion.
  17. T.Will

    UMAPINFO Designer

    Gave this a spin and really like it! I can see this speeding up the process of UMAPINFO creation and will definitely use this in the future. I did notice an oddity where if I change the exit from an endgame to a normal exit, the endgame command still remains. Not a big deal, but can be a trip-up if someone's not paying attention. If I could make some suggestions, I think adding options in the Boss Action menu for common Boss Actions like "use MAP07 Special" would add to the ease of use. Again, great work on this tool!
  18. T.Will

    Crispy Doom 6.0 (Update: Mar 31, 2023)

    Been a while since I've done this. Here are new Truecolor builds of Crispy Doom. Based on commit e68a08d10911875f9380d4ecbd27ce00821b236c TRUECOLOR_crispy-doom-5.10.3-win64.zip TRUECOLOR_crispy-doom-5.10.3-win32.zip
  19. Still green to mapping, but screw it. I’ll participate and see what happens.
  20. Final Version is now on Idgames! Link here and in the OP. https://www.doomworld.com/idgames/levels/doom/s-u/sib
  21. Thanks for the feedback. Here's the new version to fix some of the mentioned issues. Barrels_o_Fun_v2.zip I realize there are a couple of enemies I added that probably weren't in the original, but they do add some variety to the map. I'm tempted to keep them unless asked otherwise. The two stuck pinkies were a deliberate homage to Sandy.
  22. Here's Map 23: Barrels 'o' Fun Tested in PrBoom+um, Chocolate Doom, Crispy Doom Some things I remembered, others I don't, and a couple are deliberate changes. Barrels_o_Fun.zip
  23. T.Will

    Source Ports Doomworld Uses [adding up later this month]

    Primary PrBoom+. I haven’t used DSDA too much, but I lumped them together because they’re in the same family.
×