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Snaxalotl

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Posts posted by Snaxalotl


  1. Thanks for the feedback on my map. After getting used to the tight and compact layouts that vanilla enforces while I made in Abscission I went a little overboard in the sheer scale of this map considering the time constraints (The time limit was more than fair but I failed to account for it properly). I have fixed some issues since DICO got picked for the dwmegawad club but I will be reviewing what you found and address the problems. Thanks again :>


  2. 11 hours ago, GermanPeter said:

    I named the video the same way as all the other Youtubers who call it an "underrated masterpiece" and praise the game to hell and back, only I did the opposite. Both types of title are misleading, though at least I clarified that mine was and then went on to review the game in a neutral fashion, weighing out both the pros and cons.


    Guys I was just using clickbait ironically so it doesn't count. Watch my whole video so you can respond properly and I get money.


  3. Doom 2 is overrated because the original levels didn't age well and have poor progression.

    But on a serious note I feel like D64 and Heretic get rated based on their original levels from the 90s while Doom and Doom 2 get rated based on their modding/mapping potential which is really unfair in my opinion. Doom 2 has some awful level design in quite a few spots as well, it feels weird to me to write off a 90s game for having 90s progression when the main appeal of the original doom games are the user made content.


  4. 17 hours ago, JonExMachina said:

    Just finished this and felt compelled to come here and say thank you, Snaxalotl, for sharing such a splendid megawad with us. The difficulty of the first few maps made me feel really confident and let my guard down, but quickly things ramped up and I got my ass handed to me in every possible way from map 16 onwards. Greatly varied layouts with beautiful use of texture and lighting, a kickass soundtrack and pristine combat, plus it shares its name with my favorite song by Deathspell Omega (which might have been accidental but is worth a few extra points anyway). Also, I love the way you do secrets. My only regret is not finishing it in time to nominate it in the Cacowards thread.

     

    Fantastic work, seriously.


    Wow thanks for the glowing review! And the song Abscission by Deathspell Omega is one of my favorite songs too, the name wasn't a coincidence. 


  5. I like that Episode 3 has ramped up the difficulty a bit. While the wad is pretty easy in general, levels don't usually overstay their welcome.

    MAP27 - "Regenerations"

    This map echoes what I've felt about a majority of the wad so far, striking yet simplistic texturing/architecture, along with a casual gameplay experience. I'd prefer if the difficulty were higher and the ammo were more scarce but I'll take it over tedious or grindy gameplay any day.


  6. 4 minutes ago, DankMetal said:

    Sorry if i was being a fangirl here, it's just that i love stickney installation so much, e2m4 is my favorite level because it reminds me of Doom 64. Now i can finally say that i prefer doom 1's combat thanks to your megawad. I hadn't played your doom 2 megawad, but i will soon!


    Aww thanks, I appreciate it :>

     

    If you liked Stickney you'll probably like abscission as well, it turned out waaaaay better imo. Though I'm still proud of how Stickney turned out too.

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