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About VisionThing

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  1. VisionThing

    what are you working on? I wanna see your wads.

    Better perspective of what I've been up to recently: Mapping for Hexen is definitely more challenging, but this map has really been forcing me to get to grips with ACS and designing more natural looking outdoor areas, not to mention playing with verticality more as a gameplay tool. Still got a lot to do including balancing for the 3 classes, but its getting there.
  2. VisionThing

    Something in a wad that scared you.

    Many years ago when I first played Doom II, and for some time after, I was too afraid to go past the teleporter at the start of MAP30 because the weird music in combination with the disturbing faces texture behind the teleporter gave me literally stone-cold fear. Then when I finally did the giant demon face and backwards voice was even more fucked up xD
  3. I think it might have been Equinox, if 13 maps counts as a megaWAD.
  4. VisionThing

    Angry Quilt 3 - Big Game Hunter (for Doom 2)

    Thanks, I'll get this over to idgames tonight
  5. VisionThing

    what are you working on? I wanna see your wads.

    Revisiting an old WIP map for Hexen that's been gathering dust, adding some new areas and expanding bits:
  6. VisionThing

    *** The "ask a miscellaneous editing question" thread ***

    I have a script set to trigger an earthquake at a particular sector through a map spot, but the linedefs used to execute the script are continuously triggering every time you walk over them even though I've not ticked repeatable action. How do I get it to run the action just once? EDIT: Fixed already - add while (true) Suspend;
  7. Doom's monsters are fairly easy to use in ways that can affect the gameplay, but without seeing what you mean it's a little hard to suggest. For example, Chaingunners and Mancubus work really well as turrets, you can put them in higher up places so they work as area-denial tools. You can do this with the Archvile too. Even imps can do this to a degree. That's just one example of incorporating monsters into level geometry to make things more dynamic.
  8. VisionThing

    Ultimate Doom Builder is not user-friendly.

    UDB is probably the best editor out there IMO. I started with Doom Builder 2, which is very straightforward, and UDB works pretty much the same just with a load more features. They're both very user friendly, but you do have to know what you want to do with it for that intuituveness to make itself apparent. If you're struggling to get to grips with UDB then try DB2. It still works and does everything you need to make a map.
  9. VisionThing

    Evolution of the WAD - a show about Doom mapping

    Forgive the necro, but I had the Hexen hubs video on in the background while doing some mapping last night and really enjoyed the discussion and showcase of various WADs. Would love to see more in the future.
  10. I used to love messing around with the Age of Empires II scenario editor back in the day. Typically I wouldn't do more than set up something stupid like a load of villagers getting mauled by ballistas, but the notion of being able to do that was very novel. Since I only started mapping for Doom in the last couple of years I've been hesitant to try anything more advanced. I am slowly working on something for Hexen, but even that requires a fair bit more work than a basic Doom level. I also started working on a small campaign for Freespace 2 last year, the editor is very intuitive once you get to grips with it. However by now I'll have completely forgotten how to use it, so doubt I'll be picking that up again anytime soon!
  11. VisionThing

    Last Concert You Were At??

    Not including my own, last show I went to as an observer was Peter Hook & the Light a few weeks ago, playing both Joy Division albums in full with an opening set of New Order tracks.
  12. VisionThing

    Angry Quilt 3 - Big Game Hunter (for Doom 2)

    That's fine, go ahead with your edit!
  13. VisionThing

    Angry Quilt 3 - Big Game Hunter (for Doom 2)

    Is everyone happy with this version being uploaded as the update?
  14. VisionThing

    Can't seem to find anything I actually like

    Sometimes I boot up one of my favourite WADs to find I'm actually just not in the mood. It happens.
  15. VisionThing

    Angry Quilt 3 - Big Game Hunter (for Doom 2)

    Just seen this. I'll be glad to update the idgames release, is the process the same as uploading the initial one? Is there any difference I need to be aware of? Not sure how this bug got missed but I'll take some responsibility as my own testing pre-release could have been more thorough. Once everyone gives the go-ahead and we have a final final version, I will upload it.