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About TheGreenZap
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Living on energy cells
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Thanks LMD! I will add this to my play list.
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Thank you for this, I appreciate it! Haha, I was wondering what the word on the street was, so this will do nicely.
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PUSS XIII: TH1RT3EN (Ultimate Doom, CL-9) (Now on idgames!)
TheGreenZap replied to Death Bear's topic in WAD Releases & Development
I’ll definitely be firing this up and checking it out! -
Hi all, I've been away from Doom since October working on a new business. But I have the itch to play again. I'm looking for good wads or maps that I've missed since that time. Recommendations?
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Here are ten to help you keep the ball rolling. Community Chest 4 Counter Attack Deathless Doom the Way ID Did No End In Sight Rowdy Rudy Stardate 20X6 Sunlust THT: THRENODY MEMENTO MORI
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How do you find inspiration for your maps?
TheGreenZap replied to MattFright's topic in Doom General
Play more maps and concentrate on what you like about them. After killing monsters, take a look around at the map your in, get some ideas. Try something different when you are creating your maps. If you are making giant structures and open areas, start making some tight corridors and smaller rooms. Make some odd shapes and connect them to each other and then edit them from there. Look at some screenshots of other games and try to draw information from those. -
I thought the toaster was strange as well, haha. He moved it out of the way of the glove box like it was no big deal and belonged right in that exact spot.
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Monroe's Killer - [limit-removing Doom map] [NOW ON IDGAMES!]
TheGreenZap replied to TheGreenZap's topic in WAD Releases & Development
Monroe's Killer is now available on IDGAMES! I've updated the original post with the link. Thanks to all that have played this! -
Sprinkled Doom - 3.4.1 (updated June 12th 2022)
TheGreenZap replied to Gibbon's topic in Source Ports
Ok, that's understandable. Thank you for the explanation. -
Sprinkled Doom - 3.4.1 (updated June 12th 2022)
TheGreenZap replied to Gibbon's topic in Source Ports
I'm always playing around with different ports. However, I'm not the most knowledgeable about older ports like Chocolate Doom Plus. Could someone help me understand what is different about Chocolate Doom Plus Plus? A port like Crispy is a limit removing port. Does Chocolate Doom Plus Plus just give us another limit removing port option or does it do something other than what Crispy does? -
[release] "The Mean Green 2" - 3 maps for Doom II
TheGreenZap replied to Chris Hansen's topic in WAD Releases & Development
How in the world did I miss this release! I’ll be checking this out. Good to see you release a new wad Chris! -
what are you working on? I wanna see your wads.
TheGreenZap replied to everennui's topic in WAD Discussion
Decided to make a 3 map set for Doom 1. Half way through two maps so far. -
I don't feel anything ruins it. I actually like it more than ever and enjoy the original monsters without the additions that were in Doom II. Don't get my wrong, I love Doom II as well. But the original just has a great feel and if the level is designed right it's tons of fun!
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Rott!Zone Deathmatch wad *Updated release
TheGreenZap replied to RottKing's topic in WAD Releases & Development
I meant to comment on this sooner, but Decay reminded me with his post. Actually ran through these myself and pulled them up in Doom Builder. Really beautiful work with great architecture and layouts. It's made me want to fire up DM and find a server running these maps so I can play in them. So I plan to do that soon.