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Bloo

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About Bloo

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    Composer

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  1. Bloo

    Ripoff usernames

    Bloo, apparently there's a few of us on here and I had no idea XD
  2. Also Craven, your map is looking pretty good. I'd have to agree with him on the plasma at the end. A good way to fix that is to either remove it, move it to a secret, or rebalance the fight to make it make sense for it.
  3. Thank you for choosing that midi for the map! It seems to fit on this one pretty well. This midi was originally for the ultimate midi pack with @continuum.mid (shout out to him for the critiques he gave me on it as I was writing it, helped me out a lot with self critique for my midis going forward as well!). @Tangra, thank you for making this video to show off the map. I wasn't sure which one he used for it, I just remember sending him a pack of my midis lol Cayote, let me know if there's any others you'd like to use, It's fun to see how people interpret my midis when selecting them for maps :D
  4. Bloo

    Should I replay ALL cacoawards

    never thought it about that way. I still have my opinions on the matter, but I do tend find a lot of wads just hard to play, not from being difficult, but because I just didn't find them fun or whatever doesn't mean they're bad necessarily. However funnily enough some of my favorite wads tend to be some of the most bland. I must have bad taste cuz one of my favorite slaughter maps is "Revenant Battleground." It's got a simple premise and it can be a bit tricky to get right.
  5. MTL_MN_LVS_EP1.zip Made some changes to Map 3, still need to fix some things on map 5. @DoomGuy999 on map 4, please pay attention to how map 3 ends and map 5 begins for the starts and ends of your levels, please. I want to try and make each map feel like it connects to the other ones.
  6. Bloo

    Should I replay ALL cacoawards

    I mean I've played a few already. Valiant, Scythe 1/2, BTSX 1/2, and eviternity got super tedious really quick for me. Honestly I'm just trying to improve so I can play sunlust on UV, but I'm really scared about it honestly (cuz I suck at playing doom lol). That's the one I think was super fricken cool overall. Difficult or not, it's really impressive how they interweaved gameplay into complex visuals. It's actually a great example of what I look for.
  7. Bloo

    Should I replay ALL cacoawards

    okay apologies to everyone on this post then as well. It was uncalled for. I will be more careful about what I post about in the future from here on out.
  8. Bloo

    Should I replay ALL cacoawards

    yeah, that one's on me. Sorry about that bud.
  9. Bloo

    Should I replay ALL cacoawards

    eh, never tried actually. I've not released much to the doom community as it is. and as a single map that could have at least been in the running:
  10. Bloo

    Should I replay ALL cacoawards

    I still believe it is all about the gameplay and visuals are only there to facilitate that gameplay.
  11. Bloo

    Should I replay ALL cacoawards

    you know, for the ones who read it and the ones who didn't. I apologize, that was rather rash of me to say. It is true that they work hard for the community. I would feel really shitty if someone said something like that about my midis. So again, I apologize for the remark.
  12. Bloo

    Should I replay ALL cacoawards

    and if you're a mapper, excellent things can be learned about detailing as well. It is true that the cacoawards have picked some very pretty map sets. especially for their times.
  13. Bloo

    Should I replay ALL cacoawards

    that's a fair point, but bioshock is actually able to deliver a story unlike doom wads, so it really just comes down to gameplay and presentation.
  14. Bloo

    Should I replay ALL cacoawards

    Dreamskull is right, it's best for you to get your own opinion of them yourself and not let anyone allow you to make the decision of whether or not it is good.
  15. Bloo

    Should I replay ALL cacoawards

    No I just think that they let personal feelings cloud their judgment often. I'd rather not go into specifics.
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