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LOD42

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About LOD42

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    Green Marine

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  1. Ultimate Doom E2M8 Uv-Max in 0:31.97 e2m8-3197.zip
  2. MAP02 No monsters in 0:10.83 2402o1083.zip
  3. LOD42

    Need help getting slade

    http://slade.mancubus.net/index.php?page=wiki&wikipage=Installation
  4. LOD42

    Broken e1m1 ( FIXED)

    truly a life-changing rendition of the level.
  5. LOD42

    Doom 2 Changed..

    obviously you have to find a secret shootable switch at the start to progress-
  6. LOD42

    Prboom+ problems

    That I believe is a HOM effect. It happens when a linedef has no assgined texture, or when the texture isn't adding in properly... Check out this video, it might help though you need to get slade running too for it to work
  7. LOD42

    1st doom map

    Oops, almost forgot, you didn't put an exit sign next to the switch
  8. LOD42

    'Improve the map above you' Thread

    Map name: Armpit City Format and port: Boom/Prboom+ Things you'd like to be adressed: Lack of detail, add keys to it instead of switches, general polish overall Link to wad: MyActualFirstMap.zip This one's a piece of work, intrested to see how this map turns out.. Feel free to message me once you're done compiling! complevel 9 so it's for boom. Targetting Prboom+. you can add custom stuff, like title screens, music, art, etc.
  9. LOD42

    1st doom map

    Also might be too short and needs more monsters I guess
  10. LOD42

    Doom 2 Changed..

    is had 32 maps
  11. LOD42

    Doom 2 Changed..

    Download: D2CHANGED.zip Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Doom 2 Changed.. Filename : D2CHANGED Release date : March 5, 2022 Author : LOD42 Email Address : lod426969@doomworld.org Other Files By Author : Misc. Author Info : lod. Description : Hi, this is my first ever doom MEGAWAD. I watched many youtube tutorials about doom mapping and this is the result of what i've learnt. The main reason why I made this MEGAWAD is to practice tech base texturing. The maps turned out okay though it was quite difficult for me while testing since i'm not very good at doom with monsters. Additional Credits to : Hammer's Midi Files - https://www.youtube.com/channel/UCrVn0JgmX8kVS-vuwkM0foQ The Music Decomposer - https://www.youtube.com/user/JesseRoxII clickteam fusion midis lol Revle - https://www.youtube.com/channel/UCVSJyQ0r1U4QNPzVaki30dQ =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : * Play Information * Game : DOOM2 Map # : Mapxx Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 8-10 months Editor(s) used : Ultimate Doom Builder, Slade, Doom Writer, Mid3Mus Known Bugs : idk, probably too many to count May Not Run With : Anything below complevel 9 like vanilla Tested With : dsda-doom 0.24.1, gzdoom-4-6-0-Windows-64bit, Woof-8.1.0-win32 * Copyright / Permissions * Authors (MAY/may NOT) use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. (delete one of these two paragraphs:) You MAY not distribute this file in any format. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. Download: D2CHANGED.zip
  12. MAP02 UV-Max in 0:49.60 2402-4960.zip
  13. I switched the autorun option at the end. I didn't kill all of them did I? Most of those monsters were in my way anyways. I don't remember triggering a single secret while playing. I used a 2$ gaming mouse.
  14. i have a LV01-11154.zipnew pb run for doom 2's first map on ultra-violence speed category in 1 minute, 11 seconds, and 54 centiseconds. pls verify!
  15. abysped6 MAP02 Pacifist in 0:19.89 ab6y02p1989.zip
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