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Content count
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About xdude_gamer
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Rank
A solitary man
Recent Profile Visitors
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Box Doom - Community Project [Slots Filled]
xdude_gamer replied to randomsounds01's topic in Community Projects
Nice! -
Doomworld Musicians, serenade us with your beautiful music!
xdude_gamer replied to BluePineapple72's topic in Everything Else
MIDIs and a few MP3s. My best creations imho xmusic.zip -
Box Doom - Community Project [Slots Filled]
xdude_gamer replied to randomsounds01's topic in Community Projects
@randomsounds01 Got two maps in one. If they need to be split up, have at it :) MAP46 - Techbase Armory - MAP 47 - Firing Squad.zip -
Box Doom - Community Project [Slots Filled]
xdude_gamer replied to randomsounds01's topic in Community Projects
This is ROOM21. This is ROOM37. -
Box Doom - Community Project [Slots Filled]
xdude_gamer replied to randomsounds01's topic in Community Projects
I branched out a little and added a lake for this one. Two pain elementals, it's a mini boss, and it's annoying as hell (hence the hanging prop from the tree and the dead player face down in the lake). However, it gives you an SSG. ROOM21 - Elementals a la Float.zip -
Box Doom - Community Project [Slots Filled]
xdude_gamer replied to randomsounds01's topic in Community Projects
Got a simple little room made. Not too bad, acts as a nice transition. Has a hellish feeling because SP_ROCK1 and the lava below. ROOM37 - Bridge to Hell.zip -
Box Doom - Community Project [Slots Filled]
xdude_gamer replied to randomsounds01's topic in Community Projects
I'll take room 37 and see what I can do :) -
[Community Project] Magicka - Limit-Removing DOOM II Deathmatch [SLOTS OPEN]
xdude_gamer replied to xdude_gamer's topic in Community Projects
Honestly, I'm hanging it up for right now, I'm very busy. But I'll probably start it up later. -
[Community Project] ShovelDM - Shovelware Deathmatch
xdude_gamer replied to xdude_gamer's topic in Community Projects
Here is the official release of SHOVELDM. SHOVELDM.ZIP -
"OCTATE" - My first map, dedicated to my father John W. Anderson (aka "Dr. Sleep")
xdude_gamer replied to Mr. Hypnos's topic in Map Releases & Development
You learned from a true master, and it really shows. It has a level of aeshetic that just exuberates old-school. There's a mystique throughout the atmosphere, a good amount of monsters with some rather good fights, and the lighting and textures are SO GOOD. This is your first map, and it's better than most people's greatest maps. There's a few tiny issues here and there, but those have been mentioned previously and are easily fixed. Keep doing what you do. This is a wonderful map, and I can't wait to see what else you end up creating. Your biological father is proudly smiling. God bless. -
What WAD is this from? It looks very nice.
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I'm going to echo what my people have said above. Having screenshots and telling what source port to use will be very nice. Also, a nice way to upload WADs on here is to put them in a zip file and attach them to your posts, instead of having to go through Google Drive semantics.
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Pieces Of Media You Can't Believe Were Made By The Same Person?
xdude_gamer replied to DSC's topic in Everything Else
Martin Scorsese, whose The Wolf of Wall Street contained 569 f-bombs and is widely considered one of the most controversial Hollywood movies ever made, who made Taxi Driver, Goodfellas, and other movies of that nature, also directed the PG-rated family epic "fantasy action adventure" film Hugo only two years prior. -
5'9" but I'm still growing slowly. Doc said I'll be like 5'11" or 6'0"
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The Above Avatar is Fighting You. How Screwed Are You?
xdude_gamer replied to thecringefactor's topic in Everything Else
If I had a gun, 10/10 If I had a knife, 6/10 If I had a sword, 7.5/10 If I had fists only, 4/10