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Trilby Trillion

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About Trilby Trillion

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  1. Trilby Trillion

    Widescreen Assets Pack and Appreciation Thread

    Am I crazy? It doesn't. I want to clarify that this is an intermission screen for specifically Thy Flesh Consumed with proper map animations and markers.
  2. Trilby Trillion

    Widescreen Assets Pack and Appreciation Thread

    Note that this will only work with Zdoom ports as far as I know. Definitely won't work with Chocolate, Crispy, or PRBoom+ Either download the file in the zdoom thread I posted above or download "Ultimate Doom Episode 4 fixes" from this thread: The only difference is that one has the par times included. Then use Slade to replace the original image with the widescreen one.
  3. Trilby Trillion

    Widescreen Assets Pack and Appreciation Thread

    Oh, nice! Thanks!
  4. Trilby Trillion

    Widescreen Assets Pack and Appreciation Thread

    Would there be anyone willing to make a widescreen version of the custom Episode 4 intermission screen found here? https://forum.zdoom.org/viewtopic.php?f=4&t=28110
  5. Trilby Trillion

    Widescreen Assets Pack and Appreciation Thread

    In that case, I might as well upload my own. Eviternity_ws.rar For the record, I just converted the images in Slade while having Eviternity's palette loaded into the wad.
  6. Trilby Trillion

    DOOM 4 VANILLA v3.2

    You can open up D4V.wad in Slade and delete all the "Music (MIDI)" files.
  7. Trilby Trillion

    PrBoom+ 2.6.66 (Jun 20, 2023)

    Done and done. EDIT: So it looks like it had already been reported a while back, whoops!
  8. Trilby Trillion

    PrBoom+ 2.6.66 (Jun 20, 2023)

    I found a very minor glitch that resets music tracks assigned with UMAPINFO when the map resets, such as after a death. map E4M1 { music = "D_E4M1" } This doesn't happen with music reassigned with the usual method of replacing tracks, though. Again, a very minor glitch that doesn't really break anything, but just thought I'd bring it to your attention.
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