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About Korp

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  1. What a blast it was to work on this! Cheers guys :3
  2. This is a very fun map to see and play, such bizarre aesthetics! great work as always :3
  3. Another quick tune, i know its already been claimed but just to have more variety. TNT - Soldier of Repetitiveness.zip
  4. Another one, im really bored :P TNT - Why not european pie.zip
  5. Here is "Lets Kill at Will" to compensate (its a bit half-assed i couldnt remember most of it) :P TNT - I will kill someone at will.zip
  6. Been bored so i decided to make more funny lil tunes, here's "More", straight foward and easy track. (oops, didnt realize this was actually already taken, oh well) TNT - Less, actually.zip
  7. Korp

    Hardfest [Community Project]

    Im not really a mapper, but im interesed! Also up for bespoke composition for other mappers here :)
  8. Hmm, The seems to be an issue with the MAPINFO file. It skips MAP09 and the music and name got placed on MAP08, may be an oversight. :P
  9. Korp

    [1.4.1] v64 - Maps with only 64 Vertices

    Interesting, are you guys also looking for composers? :)
  10. Korp

    what is the status of development

    I feel like by making it a centaur, it now looks like a much stronger enemy. And i really doubt the centaur-like appearance would work with the alien/insect theme the project currently has.
  11. Korp

    The freedoom git builds are better!

    Partially correct, both were collaborations with other artists on the freedoom discord. The zombie's new boots were made by MothraMaster and me, and the new Chaingunner was made by Craneo and finished by HMR.
  12. Korp

    what is the status of development

    The zombie designs seem ok. Just redo their walking animations, reshape and fix the pillowshade in them. And as for the imp well, i'd really consider just simplify the design a little, not redo it as the design works with our current theme and serves as a neat little throwback to the old imp. I've been learning how to do 3d sculpting to get the sprite rotations right, so maybe i can do new zombies and imp sprites based on your contributions :)
  13. Korp

    what is the status of development

    Well, we can always just slightly redesign the imp, then again i dont see why "having armor" would be an issue, the zombies (atleast the shotgunner and chaingunner) also have armor and can both be killed with a single shotgun blast :P
  14. Korp

    what is the status of development

    oohh, hell no, both the worm and your serpent are great replacements and designs, theres absolutely no reason to swap them
  15. Korp

    was a story ever chosen?

    heh, funny you bring him up, i tried to turn the lavamander into a new mancubus the idea is still on the table, i just got too lazy lol