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Everything posted by Fletcher`
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Kate would be so proud. <3
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I will unconditionally love any map that is ultimate-doom styled (e1 through e4, though E2 is my favorite), but am really not a fan of slaughtermaps in general. I'd rather have smaller, more personal monster encounters. (ha)
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Last time This topic came up I had furry garbage on my background. I still do, but I used to too.
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What are you doing to keep yourself busy?
Fletcher` replied to Skullhacker's topic in Everything Else
Still working. Grocery stores are still considered essential. -
"ISOLATION" speedmapping project - BETA 2 RELEASED
Fletcher` replied to Jimmy's topic in WAD Releases & Development
Whoops, look like the update I posted on discord the other day didn't make it in. I probably should have tagged you, Jimmy. https://cdn.discordapp.com/attachments/691990161117937675/695232887343022141/rf_wineflu.wad -
"ISOLATION" speedmapping project - BETA 2 RELEASED
Fletcher` replied to Jimmy's topic in WAD Releases & Development
https://cdn.discordapp.com/attachments/691990161117937675/693669122445410304/rf_wineflu.wad Forgot some important fixes and added a secret. -
"ISOLATION" speedmapping project - BETA 2 RELEASED
Fletcher` replied to Jimmy's topic in WAD Releases & Development
Map Name: Wine Flu Music : Ultimate Doom E2m5 Build Time: maybe 8 hours spread over a few days. Play Time: Not sure. 5-10 min or so. Difficulty Settings: none https://cdn.discordapp.com/attachments/691990161117937675/693357454192279622/rf_wineflu.wad truth be told, dunno if it plays in prboom yet. not tested. -
Careful with that axe, EUGENE.
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Picked up Redout a few weeks ago. Its pretty fun though maybe too fast for me to control well.
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I live in a crowded house with little privacy. Headphones are basically all I can use. Not everyone has fancy speakers.
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Its a tie between the first Dune game and Tyrian 2000. Edit: And probably most games from Apogee & Epic Megagames from that era too.
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The new Dooms won't be your classic dooms. You should probably play DUSK or Amid Evil or something else.
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I wonder where Silverwyvern has been. or Slowmotionhobo, Nanami, Doom Anomaly, Auxois, among others.
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Despite my wishes, I will live forever.
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Hocusdoom RELEASED (in /idgames)
Fletcher` replied to Fletcher`'s topic in WAD Releases & Development
version 1.1 candidate: Current playable version for 12-27-2019 https://www.dropbox.com/s/6cpmlrajvxwgf1c/HOCUS.pk3?dl=1 Ogg versions of music (updated) https://www.dropbox.com/s/h4wlfocvkewtmrj/hocusogg.pk3?dl=1 changelog for - 12-27-2019 fixed stair bug in map22 fixed powerup flashes fixed a bug in map37 where certain monsters would keep spawning every time you entered a specific sector. only spawns them once now. added monster blocking lines to most lava areas in map22 removed switch and replaced with a crystal on map21 updated help pics fixed fence textures in map28 made a door in map17 easier to activate by drunk brits made electroman mines visible in the dark fixed texture misalignment in map25 stairs lower on map25 when you first reach the top of the library, rather than at the key fixed bug with 3d blocks rendering through each other -
Anxiety.
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What are your objectives for 2020? (Doom Edition)
Fletcher` replied to Roofi's topic in Doom General
Possible Hocusdoom E5. -
I have no problem with it, but I have no plans to contribute to it.
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I can't say if I liked it if I can't see it. duh.
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Maybe you should make a new thread for this.
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Who knows, maybe the next version will literally just be a featureless cube.
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You're going to have to 'fix' 3/4 of all the maps then. From map05 they only get bigger and more detailed.
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Biased Scuba is biased. <3
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Thanks, I hate it. Please never stop. You monster.
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Considering it uses zscript I'd stick with anything later than 4.0.