Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Naarok0fkor

Members
  • Content count

    869
  • Joined

  • Last visited

About Naarok0fkor

  • Rank
    Forum Regular

Recent Profile Visitors

33425 profile views

Single Status Update

See all updates by Naarok0fkor

  1. Something strange & bad just came to my attention. In UDB, while I was expanding my WAD, I started to experiment with scrolling floors to create conveyer belts. The problem is that when I start to scroll the texture in the right direction, the pulling force seems to be set at 90° to the right. So I'm stuck with a conveyer that looks to be going in the right direction & forces you to the right or it brings you to the right place but it goes left...?

    1. Naarok0fkor

      Naarok0fkor

      I found the solution...Instead of using sector & thing actions, I used two linedefs with the scroll action on both. One keyed to the texture only & the other for scrolling things. Ergo, it is possible to get past the scrolling floor problem.

×