Map 02: Keepsake
Difficulty: Hurt Me Plenty
Source Port: GZDoom
Compat Mode: Default
Free Look: On
This is my second play of this map, as I got hooked on it when I was playing yesterday, going through at least 7 maps. Had to replay to figure out what I wanted to say about it.
Another hot pistol start, this time in front of pink demons, with a chainsaw and a berserk. First play, I went with the chainsaw, killed the pinkies, then used my rifle to kill the hitscanners on the ledge above. Second play, I went with berserk to kill all in this room, was left with less than 10 health.
With the starting room cleared, I now had a foothold to move on and clear the rest of the map, room by room. I started with the far east room, pulling the medium baddies out and killing them 1–2 at a time, then moved in a took out the hitscanners down below, then grabbing the RL and taking out the revenants. Then I went down and found a desperately needed health pack, which opened up a small area with 3 chaingunners as soon as I picked it up, wasting most of the health that I just gained. I finished them off with a rocket, then grabbed the blue key.
My next step was to kill the stuff outside, with the choice of taking out either the revenants on the ledge, through the window; or the ones down the stairs, first. I opted for the ones through the window, so that I had a safe place to back into while handling the ones down the stairs. Then I moved down the stairs to find a small group of hitscanners, taking them down with my shotgun.
With the level cleared, I noticed the ledge just outside the window with tons of ammo and a plasma gun, along with the BFG on the stairs to the exit. I grabbed it all and nabbed another easy secret, then went and finished the level.
The start is almost as frantic as MAP 01, but the rest of the level is closer to what I am used to. Overral, still just as fun.
Worth noting that on Hurt Me Plenty, the Cyberdemon is absent.