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Dusty_Rhodes

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  • Content count

    2005
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Everything posted by Dusty_Rhodes

  1. Well, That CC5 thread sure was something. Thanks again to everyone for all of their support, especially @Mordeth @xdude_gamer @thelamp @LiquidDoom and @Gibbon this project wouldn't be here without them, as I would've have just kept it canceled. All the wonderful people of Doomworld mean a lot to me, so thank you. Anyway, the wad: Community Trunk* is a tribute to the classic wads Community Chest and Community Chest 2. It was a hard decision to pick the map format, whether it should be Boom or Limit - Removing. I chose Limit - Removing, as I think the first wad should have a lower barrier of entry. I love Boom, but not everybody knows their way around silent teleporters, faux - dynamic lighting, colormaps, SWITCHES lumps, and the like. So limit removing it is easy to understand, yet no visplane overflows. If this is successful, and I feel like doing a sequel down the line, it will be a Boom wad, with the use of BEX, MAPINFO, and the like. That, however, is a big "if". We'll see how this project goes first. If you want to read about the Community Chest wads, check this link: https://doomwiki.org/wiki/Community_Chest_series It is highly recommended that have played CC1&2, but everyone is welcome to make a map. Here are the rules: IWAD: DOOM2.wad Target Ports: Crispy Doom, Sprinkled Doom, and PrBoom+ (complevel 2) Design: singleplayer, though DM and Coop starts should be added, it doesn't have to be designed for those game modes. Levels: Extended to 32 1. Be Creative: Show me your tricks and traps, puzzles, secrets, combat scenarios and more. Really make something you're proud of. That's all! 2. Custom Graphics are allowed: Feel free to add graphics to your level, but please keep them conservative, this is not a partial conversion or anything, so try to stick to tasteful additions. Anything from the four IWADS and the first two CC wads is fair game, and anything else, as long as it fits your map's theme, is great too. Great examples of this are Doom 404 and the first Scythe wad. The only other custom assets you can add is music. The soundtrack will be midi, and if you don't bring a midi with your wad, in classic CC 1&2 fashion, the original Doom 2 track will be used. 3. No joke wads: Self - explanatory. Mock 2 is that way :D 4. That's all! My rules in the CC5 post were too restrictive, so that's the rules. This is a grab bag type wad, so most anything is welcome. We'll get a deadline figured out when people are finishing their maps. That way we can compile them for testing. I'll handle the Dehacked level names, and other appropriate strings, but nothing else will be changed. What's Needed: Mappers! I'll take Map05 and Map29, but all other slots are open. One mapper can have up to three maps, unless entries are severely needed. I've opened up the rest of the slots by demand. Artists: we need a Titlepic, intermission screens, and ENDDOOM. Playtesters: we'll need people for getting testing done. That's all! If you need help, want to talk, post progress, claim a map slot, or otherwise, reply here. My PMs are always opens as well, and I have a fresh Discord, just for this wad. https://discord.gg/pU875nxq9K And this is a bit unorthodox, but if you need inspiration for music, I have a little zip of midi tracks I like that you might want to put in your wad. They're pretty diverse and there is no pressure to use them. Just there for fun. Thanks and happy mapping! *Credit to @The_SloVinator for the excellent name. MAP LISTINGS: Map01: @Plank_Guy_89 Map02: @Dubbag Map03: @Origamyde Map04: @NinjaDelphox Mapo5: Taken by me Map06: @Spineapple tea Map07: @Gibbon Map08: @thiccyosh Map09: @pcorf Map10: @LiquidDoom Map11: @Pechudin Map12: @Thelokk Map13: @akolai Map14: @Vladguy Map15: @SMG_Man Map16: @PinkFlamingo Map17: taken by me Map18: @Matthias (LiquidDoom) Map19: @LGmaire Map20: @Dubbag Map21: Pcorf Map22: @Walter confetti Map23: @Bobby “lolmcswagger” Map24: @Cheesewheel Map25: @SilverMiner Map26: @Lina Map27: @Gibbon Map28: @Andrea Rovenski Map29: possibly Lina Map30: Taken by me Map31: PCorf Map32: @LGmaire Resource Wad:Community Trunk v9.6.4 (catbox.moe)
  2. Dusty_Rhodes

    What's your favourite food?

    Man what is that? Looks impeccable.
  3. Dusty_Rhodes

    Post a picture of yourself!

    Took this after work, might as well finally post something here.
  4. Dusty_Rhodes

    React To The Profile Pic Above You

    I feel a bit of judgment coming from that look
  5. Let's go! Can't wait to check this one out. For anyone wondering if it's worth playing, their stuff always is!
  6. Dusty_Rhodes

    '95 Never Dies CP [Full!]

    DOWNLOAD Here's the updated version of E2M1, fixed the bug @DFF pointed out (thanks!) and added two more pinkies and some imps to the acid room. It makes it much harder. I changed the switch to S1 rather than GR and removed the midi. Hope that's all that needs to be done, please give me a head's up otherwise.
  7. Dusty_Rhodes

    Favorite classic Doom maps/WADs?

    I love the pneumonic device! Great list.
  8. Dusty_Rhodes

    '95 Never Dies CP [Full!]

    Thanks for playing! Any suggestions for a different midi? I'm not married to this one. I don't want D_E2M1 because it's default, but it's also what I tested with and I'm thinking it may be better.
  9. Dusty_Rhodes

    '95 Never Dies CP [Full!]

    Here's the (probably) finished E2M1: DOWNLOAD Name: Lunar Abnormality Mapper: Dusty_Rhodes Slot: E2M1 Music: MidtheWayiDDid2 Julian's Fragging Again by Mr. Freeze Tested In: Prboom+ (cl2), Chocolate Doom, Doom.exe v1.9 (Dosbox) I couldn't make something clever for the acid room secret, so it remains unchanged. But I did rework nearly every room, added a new one, upped the monster count, and rearranged numerous things. I also added a deathmatch area, nothing crazy (definitely not my best DM map) but it's probably more fun than all these doors and teleporters. Please send feedback, I'd love to know if I can improve anything!
  10. Glad to see this project come to a close soon! Really excited to play it.
  11. Dusty_Rhodes

    Doomworld Merch?

    In an attempt to get the thread on track again, I'd love a Doomworld tee. Those designs from @Bank are pretty cool. I second @Redneckerz in wanting a Doomwiki shirt!
  12. Dusty_Rhodes

    Green, Brown & Blue

    Really fun level! I was a little confused by the but otherwise really enjoyed the progression and fights. Cool geometry on this one. Really detailed and fun!
  13. I'm in for the third year in a row! This time, I actually have a plan I've been meaning to work on . . . . Hopefully something gets released this year heh
  14. Dusty_Rhodes

    What kinds of chill music do you chill to?

    Brian Eno mentioned, Dusty appeared. It's hard to not love side one of Evening Star by Fripp and Eno; check the title track.
  15. Dusty_Rhodes

    '95 Never Dies CP [Full!]

    You, Yumheart, and I keep ending up in projects together. You love to see it. I'll use this as an update for my map as well, I've made a fair few changes, and am currently working out a DM arena. I'll send some screenshots in a bit. Thanks again for the feedback.
  16. See buddy, told you they'd like it ;) Seriously though, it's been amazing helping you out with this map, testing it, and watching grow from a concept to a complete wad file. It's an amazing level and I'm so glad to have gotten to know you over the course of its development. Here's to many more!
  17. Dusty_Rhodes

    They Found the ORIGINAL "Wilhelm Scream" Recording Session!

    Lee, I can't thank you enough for this post haha. This is great. I haven't heard the sound clip in any recent movies, but it's certainly iconic. Maybe we'll see a resurgence?
  18. Dusty_Rhodes

    '95 Never Dies CP [Full!]

    Thanks for playing Yumheart! I appreciate the feedback, something was definitely wack but I wasn't sure what it was. I think the layout needs a lot of work. I'll try some stuff out, maybe it needs to have some more height variation / objectives. Oh also I give a Berserk for the pinkies, it would be pretty lame with just a shotgun. I'll work on it some more this weekend, cheers!
  19. Dusty_Rhodes

    '95 Never Dies CP [Full!]

    Here's E2M1: Lunar Abnormality. It's based off of the original's layout a bit. I do have quite a few original areas, including a slime section and computer area. This isn't the best thing I've ever made, so any feedback would be great. I was having a hard time making it fun when limited to an easy slot and Doom 1's monsters. I'm spoiled by late megawad slot Doom 2 mapping lol. Please give criticism, tell me what I can improve, thanks. DOWNLOAD: here
  20. Add some FIREBLU for the old Jimmy Exit© It's a classic. A personal favorite trope for me is empty room that immediately has walls lower revealing mobs after you walk in. I missed @Stupid Bunny's comment. Basically exactly what he said.
  21. Sign me up for a map buddy! I love Doom, DnD, and the idea of choosing your own adventure.
  22. Dusty_Rhodes

    Post your Desktop Background

    State of the desktop. I can't remember what this painting is called, but it's a depiction of the Annunciation from the Gospel of St. Luke.
  23. Dusty_Rhodes

    '95 Never Dies CP [Full!]

    Almost done with mine actually. I have taken a bit of a break from mapping, but I'm going to prioritize my level here.
  24. Dusty_Rhodes

    How Long do Mappers Last?

    Mapping is something I wish I could do more, but I struggle to find the motivation right now. I'm basically out of the house 12 hours a day between work and responsibilities and social functions. When I get home I just want to sleep. But I have projects in the works here and there that I still tinker with. It's been a long time since I released anything. Maybe I should speedmap again, I always loved doing that, it leaves everything open and easy and keeps it low pressure. But, I always want to make something more substantial. I've only released a couple maps that weren't made in two hours or less lol. I really want to be the kind of mapper that makes polished levels. Either way, to paraphrase Lou Reed: I'm sticking with Doom
  25. Dusty_Rhodes

    OHM 1 & 2 WADs

    So glad to see this compiled and released! It's a great set. Can't wait to make more.
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