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About matador
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Augustland Barrens is a short episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards, lead by 40oz. >>>DOWNLOAD HERE <<< Old versions: Screenshots: MAPLIST: Previous Projects:
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Yeah, sorry about that, it's from the DeHackEd patch - the pots replace the Nazis. I might try to do a DECORATE version later to make this more compatible with mods. Yes Yeah, I know. I would've liked to replace all the monster sprites but just didn't have the time to do so. I was also going to replace the green armor/blue armor with green/blue towels but it didn't look good. Why'd you cross it out, I'd be down to do a sequel to this sometime in the future. I've sent 47 & 51 to idgames yesterday. This & 55 should be headed there soon, assuming no new bugs get brought to light. I'm still waiting on a few fixes for DBPs 52 & 53, but they should be heading there shortly after (MAP01 & MAP11 for DBP52, MAP07 & MAP10 for DBP53). 49 might be headed there too, I need to double-check everything is OK with that one. 45, 35 & 38 are going to be the main focus after those ones get done. Everything else that isn't on idgames probably isn't heading there anytime soon.
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RC1.3 is here: https://www.dropbox.com/s/xzrhm7iv9sg09tz/DBP_54_RC1.3.zip?dl=1 Changes: The OP has been updated accordingly. Didn't fix the MAP06 imps appearing through the ground in GZDoom as it adds to the surreal atmosphere of that area.
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RC3 is here: https://www.dropbox.com/s/atvy2jc7cvsqktc/DBP_55_RC3.zip?dl=1 Changes: The OP has also been updated accordingly. There's no plans for a post-apocalypse only version of the mapset, it was always intended to be mixed with the Christmas theme. Though maybe we'll do a pure post-apocalyptic theme for a DBP sometime in the future.
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Jolly Junkyard is a short Industrial/Post-Apocalyptic Christmas episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards for the holiday season. >>>DOWNLOAD HERE (RC3)<<< Old versions: Screenshots: MAPLIST: Previous Projects:
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Hope everyone's enjoying it so far. I've updated the OP to v1.2. This mostly concerns ZDoom users as there was a MAPINFO error that caused it to skip over MAP04. The other fixes are pretty minor. Changes: - Fixed a ZMAPINFO bug. - Minor graphical touch-ups. - Various slime trail / texture misalignment fixes.
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Made a quick update (v1.1) which fixes a missing invisibility in MAP08. RC1.1
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Steamy Bathhouse is a short episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards led by me, matador, working off a theme initially developed by 40oz. >>>DOWNLOAD HERE (RC1.3)<<< Old versions: Screenshots: MAPLIST: Previous Projects:
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Yeah, there should be. Not sure when, probably some time next month. The only bug I'm aware of off the top of my head is the one you reported for MAP10 (though I haven't had time to watch the demo yet).
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Congrats on release and thanks for crossposting this @SilverMiner A quick fix from the bugfixing thread: v1.1 This fixes a bug in MAP10.
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This has been updated to v1.6, link in the OP. This just fixes the slime trail issues in MAP06. Probably the final update but I'll let things sit awhile and see if any more bugs are discovered.
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This has been updated to v1.5, link in the OP. This just fixes the ZDoom animating switches issue in MAP11.
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Edited the OP with a tiny update to fix some of the bugs brought up. There's some other bugs we're aware of that still need to be addressed but I figured I should get the most up-to-date version out. Changes:
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I've updated the OP with a tiny fix (v1.4) to remove some bugs introduced in v1.3. This should be the final version, barring any new bugs coming to light.
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Havoc in Creation is a short episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards led by 40oz. >>>DOWNLOAD HERE (v1.3)<<< >>>DOWNLOAD HERE (v1.2)<<< >>>DOWNLOAD HERE (v1.1)<<< Screenshots: MAPLIST: Previous Projects: