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Here I am. like nine years later asking if anyone still has the mod files from this competition. Not only because I'd like to hear my own entry again, which I lost about eight years ago, but all the others as well... You may well ask "what's the big deal / who fucking cares?" and normally I would completely agree with you. It's just that in this case I sort of went above and beyond effort-wise and would like to hear that bullshit again without having to painstakingly recreate how I went about it the first time around (and the other entries which I'd like to hear). etc, etc. P.S: If and when another doomworld modtracking competition comes up, count me in. Or at least try and get in touch with me. As this is one of the only things I haven`t forgotten how to do in my pathetic, shit-tastic 33 year-old life.
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Wowzers! I haven't been to Doomworld in three years and the last topic I posted in was on the exact same subject as this one. (and the last time I posted before that was in 2010) Glad to see you guys and this forum are still around. :) While I'm here, I might as well recap what I said last time. Being that I first played Doom on the snes with its incredibly low resolution and the fact that I was twelve years old at the time, I used to call Cacodemons "carpets"... as my first impression was that they looked like floating red circular rugs with an eye, mouth and horns. And called the Doom 64-speciifc versions of the zombieman pistol troopers "Forrest Gump" because they looked like slack-jawed yokels face-wise. I was / am a retard.
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Cacodemon: (Flying) Carpets! Vertical-standing round red rugs with faces! Y'understand?! Ever since '95, even. Doom 64 zombiemen: Forrest Gump Semi-related... The two dark rooms filled with Imps and two Barons in E2M4 at the bottom of the elevator in the round room: Shit Pits. (Also dates to 1995...when I would've found that part hectic!) Bonus: HACH-FEWF (Projectile sound phoneticized)
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Old Stuff Left Alone: What "improved" things you don't care for?
Baron replied to Georgef551's topic in Everything Else
Practically everything. But automotive designs most of all... Back in 1990 I thought new cars were starting to look ridiculous. Obviously, that turned out to be just the tip of the iceberg. The crap they're churning out these days makes a '94 Sunbird look cool by comparison! What the FUCK is the deal with these huge rims they put on everything?! I haven't seen one example where it didn't make the vehicle look utterly retarded. Do people want their cars to look like exaggerated HotWheels (for yuppies)? -
Random stuff you like that virtually everyone hates
Baron replied to Inhuman Strain's topic in Everything Else
"If you thought I was bad, wait'll you meet my lawyers!" :B I love the Double Dragon games and still found that movie fun. ...and it has a lot less to do with the source material than even Street Fighter or Mario Bros did. -
Doomworld Metal Thread (surely Doomers enjoy metal)
Baron replied to Inhuman Strain's topic in Everything Else
I used to listen to Anthrax, Megadeth and Iron Maiden in High School. Though it was strictly Joey Belladonna-era Anthrax. As far as Maiden goes, I liked their first two albums the most. I didn't really think so at the time, but I say Bruce Dickinson's ridiculous and everything they did after 1986 was pretty terrible. These days, I listen to a bit of Judas Priest and Megadeth now and then (Mostly "So far so good so what" and earlier. It still holds up.) No metal aside from that. -
Clichéd map idea much?
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Don't forget "Allow me to break the ice"!
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I was hoping you'd say you got the idea from Shadow Force. The exact same idea...in a Double Dragon-type game. (also made by the same people) :P
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Anyone want to reccommend a MIDI sequencer [Don't feel like buying a MIDI keyboard]
Baron replied to Kagemaru_H's topic in Everything Else
Anvil Studio. I've been using it since '98...and it's still updated fairly regularly. It's a bit limited in the effects department, but you can still do pitch bends, modulation and all that. Otherwise, it's swell! http://anvilstudio.com -
I guess you've seen this already, but here's a semi-useful picture... The original clay model the sprites were made from: http://romero.smugmug.com/Video-Games/The-Archives/adrianbaron01/14482_rE9zd-O-2.jpg Slightly better than going by the sprites...or someone else's interpretation of 'em.
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When I was 11 I was tearing* through Wolf3d on Bring 'em on...on a 286 while baffled as to why Doom shareware wouldn't run on it. *(only if played on the smallest screen size!)
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I always thought E3M2's "Donna to the Rescue" was based on "Body Count's in the House"...or the beginning of it anyway. Although it's a simple riff and could just be a coincidence, it sounds almost identical. It's even in the same key and the tempo is very close. It would've been fairly recent at the time, but is definitely possible. http://www.youtube.com/watch?v=B4GAXzWf5ag However, the unused E3M2 that was in the midi pack Romero uploaded is indeed clearly based on "Outshined". Here's the link to said unreleased midis: http://planetromero.com/rome.ro/media/doom_unreleased_music.zip
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I'm finally starting to use a mouse in Doom, but a little confused
Baron replied to chungy's topic in Doom General
That's the exact setup I use...! heh -
Your first experience of an altered state of conciousness
Baron replied to Naked Snake's topic in Everything Else
That's pretty much everyday for me. I find the fact that if I react to it as though it's a big deal is unusual morseso than the thing itself. It used to really freak me out...but it's been consistently happening since I was 11. so...12 years, heh. Oh! and also the mirror bit. EDIT: Wait...how the hell is it possible this reply is showing up BEFORE what he actually said it?! (Oh, timezone-related or such I guess)