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About purple_ruberoid
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where is my roofing?
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Czechbox demos [-complevel 9]
purple_ruberoid replied to lirui1001's topic in Speed Demo Submissions
MAP07 UV-Max in 3:53.06 - czechbox_MAP07_3_53_06.zip -
The DWIronman League dies to: Rowdy Rudy's Revenge
purple_ruberoid replied to NaZa's topic in WAD Discussion
Category: 1 (Blind) Died on MAP08 (K 159/187): 1.31:11 DSDA-Doom 0.26.2 -complevel 2 Decent result for me! First time I progressed that far, yay DSDA-Doom_2023.12.11_22.36.06_doom2.rwdyrudy.rwdyrudydeh.zip -
The DWIronman League dies to: Absolute Dishonor
purple_ruberoid replied to NaZa's topic in WAD Discussion
DSDA-Doom_2023.11.06_22.48.06_doom2.absoldis.zip Category: 1 UV Dead on MAP03 with 251/511 kills. Time: 46:24 -
IronEagle Competition 59: Escalation Titan
purple_ruberoid replied to Pegleg's topic in WAD Discussion
Category: 1 Difficulty: UV Dead on: MAP03 Kills: 90/142 Time of death: 50:53 Time on Map02 exit: 35:19 (all 100% btw) Port: DSDA-Doom 0.26.2 DSDA-Doom_etitan_.zip -
666CRETS 1.0 (a C.P. about Secrets)
purple_ruberoid replied to RED77's topic in WAD Releases & Development
It was my first community project experience and it was fun to be a part of it! As one of playtesters I can say the maps are very different. Quite challenging and even really puzzly at times! Enjoy! Hope you'll all enjoy my map as well :) -
How to properly replace SUPPORT2 texture?
purple_ruberoid replied to purple_ruberoid's question in Editing Questions
Ah, I forgot about that, thanks -
Hi, I'm making a wad (Boom format) where I want to replace SUPPORT2. I replaced it in Texture Table, also set proper width and height: In UDB it looks as intended: But in game (DSDADoom 0.26.2) seems cut off: What have I done wrong? sample wad --> support_align.zip
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Czechbox demos [-complevel 9]
purple_ruberoid replied to lirui1001's topic in Speed Demo Submissions
MAP06 UV-Max in 2:28.37 - czechbox_MAP06_2_28_37.zip and beautiful TAS time: MAP06 UV-Max in 2:10.00 - czechbox_MAP06_2_10_00_TAS.zip -
Czechbox demos [-complevel 9]
purple_ruberoid replied to lirui1001's topic in Speed Demo Submissions
And a TAS one for comparison MAP05 UV-Max in 2:50.71 - czechbox_MAP05_2_50_71_TAS.zip -
Czechbox demos [-complevel 9]
purple_ruberoid replied to lirui1001's topic in Speed Demo Submissions
Czechbox MAP05 UV-Max in 4:54:71 - czechbox_MAP05_4_54_71.zip Oh man, that was surprisingly grindy map for me ... more that 1000 attempts. I'm not a pro ; ) But I finally did sub 5 minutes UV-Max for MAP05. -
[RC3] Jack Builds a Techbase (4 maps, -cl21)
purple_ruberoid replied to BENCHY's topic in WAD Releases & Development
Oh, MAP03 -- I've never felt so helpless in the beginning -
[Community Project] 666CRETS - A CP about secrets (PRIVATE ALPHA 0.2 )
purple_ruberoid replied to RED77's topic in WAD Releases & Development
Yay, the beta closer and closer! We're all waiting -
[RC3] Jack Builds a Techbase (4 maps, -cl21)
purple_ruberoid replied to BENCHY's topic in WAD Releases & Development
Guys, I think you mixed up "Save game" and "Load game" sprites : ) -
[Community Project] 666CRETS - A CP about secrets (PRIVATE ALPHA 0.2 )
purple_ruberoid replied to RED77's topic in WAD Releases & Development
@Rabbid, you mean letters as lines and sectors? Have you tried setting up a backgroud picture and then drawing them with help of that background? Like this ⬇️ -
Czechbox demos [-complevel 9]
purple_ruberoid replied to lirui1001's topic in Speed Demo Submissions
Czechbox MAP04 UV-Max in 1:08:46 - czechbox_MAP04_1_08_46.zip