Jump to content


  • Content count

  • Joined

  • Last visited

About entryway

  • Rank
    Forum Staple
  1. Default port configs

    Just checked current default settings. Autorun is ON by default, gamma is 0, vertical sensitivity is 1 (10 for horizontal), WASD for movement. Left/Right for turning, that's what I use if I want to play on keyboard (WASD for movement, Left/Right for turning and Up for fire).
  2. PrBoom-Plus, ver.

    removed with "strafe 50 on turns"
  3. PrBoom-Plus, ver.

    Interesting. https://www.dropbox.com/s/p24l4lqvvx4vtq8/test230.wad.zip?dl=1 prboom's software mode behavior is similar to doom2.exe there, not boom
  4. PrBoom-Plus, ver.

    Setting gamma ramp twice also fixed the problem in 2514 Index: src/gl_gamma.c =================================================================== --- src/gl_gamma.c (revision 4459) +++ src/gl_gamma.c (working copy) @@ -191,6 +191,7 @@ CalculateGammaRamp(g, gammatable); + SDL_SetGammaRamp(gammatable, gammatable, gammatable); succeeded = (SDL_SetGammaRamp(gammatable, gammatable, gammatable) != -1); if (!succeeded) { 2515 already does it twice. Forgot about this. Strange code instead of SDL_CalculateGammaRamp(g, gammatable); SDL_SetWindowGammaRamp(sdl_window, gammatable, gammatable, gammatable);
  5. PrBoom-Plus, ver.

    I have similar issue with 2514 on Intel HD Graphics. Something is not initialized correctly. Instead of switching to software and back to OpenGL you can try to press <Enter> twice on "sector lighting mode: shaders" for reinit. Magically fixed in
  6. PrBoom-Plus, ver.

    hope it fixed now
  7. PrBoom-Plus, ver.

    False positive in dumb_read_mod_quick. Fixed.
  8. The Doom Movement Bible

    In Russian: https://habrahabr.ru/company/ua-hosting/blog/306556/
  9. PrBoom-Plus, ver.

    That's because you have "cap_fps 35" in cfg. 60 is default for builds (and --fps %r instead of --fps 35) Try this: http://pastebin.com/jeFi7riR Does it help?
  10. PrBoom-Plus, ver.

    confirmed. thanks
  11. PrBoom-Plus, ver.

  12. PrBoom-Plus, ver.

    MBF 2.04? PrBoom doesn't know anything about MBF 2.04 and 204 (0xCC) demo format. You can try to add: case 204: compatibility_level = mbf_compatibility; // (???) demo_p++; break; between case 203 and case 210 to prevent crash at start
  13. PrBoom-Plus, ver.

    no crash for me
  14. Chocolate Strife: A_FireSigil

    funny ub example http://rextester.com/PZLW7733
  15. PrBoom-Plus, ver.

    reuploaded with dll