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entryway

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  1. If you ever come back one day, please somehow add support for removing infinite height.

     

  2. entryway

    Default port configs

    Just checked current default settings. Autorun is ON by default, gamma is 0, vertical sensitivity is 1 (10 for horizontal), WASD for movement. Left/Right for turning, that's what I use if I want to play on keyboard (WASD for movement, Left/Right for turning and Up for fire).
  3. entryway

    PrBoom-Plus, ver. 2.5.1.4

    removed with "strafe 50 on turns"
  4. entryway

    PrBoom-Plus, ver. 2.5.1.4

    Interesting. https://www.dropbox.com/s/p24l4lqvvx4vtq8/test230.wad.zip?dl=1 prboom's software mode behavior is similar to doom2.exe there, not boom
  5. entryway

    PrBoom-Plus, ver. 2.5.1.4

    Setting gamma ramp twice also fixed the problem in 2514 Index: src/gl_gamma.c =================================================================== --- src/gl_gamma.c (revision 4459) +++ src/gl_gamma.c (working copy) @@ -191,6 +191,7 @@ CalculateGammaRamp(g, gammatable); + SDL_SetGammaRamp(gammatable, gammatable, gammatable); succeeded = (SDL_SetGammaRamp(gammatable, gammatable, gammatable) != -1); if (!succeeded) { 2515 already does it twice. Forgot about this. Strange code instead of SDL_CalculateGammaRamp(g, gammatable); SDL_SetWindowGammaRamp(sdl_window, gammatable, gammatable, gammatable);
  6. entryway

    PrBoom-Plus, ver. 2.5.1.4

    I have similar issue with 2514 on Intel HD Graphics. Something is not initialized correctly. Instead of switching to software and back to OpenGL you can try to press <Enter> twice on "sector lighting mode: shaders" for reinit. Magically fixed in 2.5.1.5.test.
  7. entryway

    PrBoom-Plus, ver. 2.5.1.4

    hope it fixed now
  8. entryway

    PrBoom-Plus, ver. 2.5.1.4

    False positive in dumb_read_mod_quick. Fixed.
  9. entryway

    The Doom Movement Bible

    In Russian: https://habrahabr.ru/company/ua-hosting/blog/306556/
  10. entryway

    PrBoom-Plus, ver. 2.5.1.4

    That's because you have "cap_fps 35" in cfg. 60 is default for 2.5.1.5.test builds (and --fps %r instead of --fps 35) Try this: http://pastebin.com/jeFi7riR Does it help?
  11. entryway

    PrBoom-Plus, ver. 2.5.1.4

    confirmed. thanks
  12. entryway

    PrBoom-Plus, ver. 2.5.1.4

    https://www.doomworld.com/vb/post/1287546
  13. entryway

    PrBoom-Plus, ver. 2.5.1.4

    MBF 2.04? PrBoom doesn't know anything about MBF 2.04 and 204 (0xCC) demo format. You can try to add: case 204: compatibility_level = mbf_compatibility; // (???) demo_p++; break; between case 203 and case 210 to prevent crash at start
  14. entryway

    PrBoom-Plus, ver. 2.5.1.4

    no crash for me
  15. entryway

    Chocolate Strife: A_FireSigil

    funny ub example http://rextester.com/PZLW7733
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