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entryway

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Everything posted by entryway

  1. entryway

    PrBoom-Plus, ver. 2.5.1.4

    The new version of PRBoom-Plus modification could be found on: http://sourceforge.net/projects/prboom-plus/ The latest dev build and change log: http://prboom-plus.sourceforge.net/history.html
  2. entryway

    Default port configs

    Just checked current default settings. Autorun is ON by default, gamma is 0, vertical sensitivity is 1 (10 for horizontal), WASD for movement. Left/Right for turning, that's what I use if I want to play on keyboard (WASD for movement, Left/Right for turning and Up for fire).
  3. entryway

    PrBoom-Plus, ver. 2.5.1.4

    removed with "strafe 50 on turns"
  4. entryway

    PrBoom-Plus, ver. 2.5.1.4

    Interesting. https://www.dropbox.com/s/p24l4lqvvx4vtq8/test230.wad.zip?dl=1 prboom's software mode behavior is similar to doom2.exe there, not boom
  5. entryway

    PrBoom-Plus, ver. 2.5.1.4

    Setting gamma ramp twice also fixed the problem in 2514 Index: src/gl_gamma.c =================================================================== --- src/gl_gamma.c (revision 4459) +++ src/gl_gamma.c (working copy) @@ -191,6 +191,7 @@ CalculateGammaRamp(g, gammatable); + SDL_SetGammaRamp(gammatable, gammatable, gammatable); succeeded = (SDL_SetGammaRamp(gammatable, gammatable, gammatable) != -1); if (!succeeded) { 2515 already does it twice. Forgot about this. Strange code instead of SDL_CalculateGammaRamp(g, gammatable); SDL_SetWindowGammaRamp(sdl_window, gammatable, gammatable, gammatable);
  6. entryway

    PrBoom-Plus, ver. 2.5.1.4

    I have similar issue with 2514 on Intel HD Graphics. Something is not initialized correctly. Instead of switching to software and back to OpenGL you can try to press <Enter> twice on "sector lighting mode: shaders" for reinit. Magically fixed in 2.5.1.5.test.
  7. entryway

    PrBoom-Plus, ver. 2.5.1.4

    hope it fixed now
  8. entryway

    PrBoom-Plus, ver. 2.5.1.4

    False positive in dumb_read_mod_quick. Fixed.
  9. entryway

    The Doom Movement Bible

    In Russian: https://habrahabr.ru/company/ua-hosting/blog/306556/
  10. entryway

    PrBoom-Plus, ver. 2.5.1.4

    That's because you have "cap_fps 35" in cfg. 60 is default for 2.5.1.5.test builds (and --fps %r instead of --fps 35) Try this: http://pastebin.com/jeFi7riR Does it help?
  11. entryway

    PrBoom-Plus, ver. 2.5.1.4

    confirmed. thanks
  12. entryway

    PrBoom-Plus, ver. 2.5.1.4

    https://www.doomworld.com/vb/post/1287546
  13. entryway

    PrBoom-Plus, ver. 2.5.1.4

    MBF 2.04? PrBoom doesn't know anything about MBF 2.04 and 204 (0xCC) demo format. You can try to add: case 204: compatibility_level = mbf_compatibility; // (???) demo_p++; break; between case 203 and case 210 to prevent crash at start
  14. entryway

    PrBoom-Plus, ver. 2.5.1.4

    no crash for me
  15. entryway

    Chocolate Strife: A_FireSigil

    funny ub example http://rextester.com/PZLW7733
  16. entryway

    PrBoom-Plus, ver. 2.5.1.4

    reuploaded with dll
  17. entryway

    PrBoom-Plus, ver. 2.5.1.4

    Try gl_skymode 1,2,3 and 4 in cfg. Same effect?
  18. entryway

    PrBoom-Plus, ver. 2.5.1.4

    I saw your patches. I'll apply later. Thanks.
  19. entryway

    PrBoom-Plus, ver. 2.5.1.4

    because of unsupported format of DSBOSSIT
  20. entryway

    PrBoom-Plus, ver. 2.5.1.4

    see r4379 description
  21. entryway

    PrBoom-Plus, ver. 2.5.1.4

    Test build is available at: http://prboom-plus.sourceforge.net/history.html
  22. entryway

    PrBoom-Plus, ver. 2.5.1.4

    Can't reproduce. I downloaded doom2_sc55_ogg_v1.2.zip, extracted d_runnin.ogg and started "prboom-plus -file d_runnin.ogg -warp 1". Music loops fine.
  23. entryway

    PrBoom-Plus, ver. 2.5.1.4

    I added cap_fps config variable for smooth viddump. '--fps 35' part of cap_videocommand command line could be changed to '--fps %r' for auto replacement. Example: https://www.youtube.com/watch?v=hMqbPe1LEdk
  24. entryway

    Fasted Engine These Days?

    Few years ago I posted screenshots from VTune for glboom and gzdoom.
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