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Colonel Dark

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Everything posted by Colonel Dark

  1. I have been thinking, after all the maps are done, should people try to port wads' maps such as Alien Vendetta's or any other to a ps1 style? When I started thinking of it I imagined it would rather have a nice look, mostly to see how far ps1 doom limits can go on these types of maps. Even tho sadly can't test it on my own with the low experience I have on map making, but might try one day if feel inspired to or something, anyways it's a great job what's being pulled out with this project, I hugely like it!
  2. Hey, idk if anyone already said this but on map 5 "UAC RD-303 LAB", right in the room to the exit door (red doors room), when ya fall on the acid pit on right side the elevator does not work, idk if is intended as the elevator has malfunction or if is a bug, just tought I would let ya know, the image shows which elevator I mean. Edit: On map 36 "Bone Crunching" found a little texture mistake on these stairs (about previous maps don't know if any secret is bugged so probably someone who tries to gather 100% may have to find any if there is, about exits all of them are achievable for now). Map 46 "Falling Deeper" also has a texture mistake with a door leaving a huge black gap, left image of the location on map (ignore the fact of me using fly lol, loaded saved file just to not cheat about that).
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