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About Bucket

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  1. My coworker and I took a few hours out of our busy lives to make a video game. It was made in Batari Basic, an IDE for the Atari 2600.

    It's as basic as platforming gets, with your little character jumping from scrolling flats trying to avoid bullets and collect items.

    Star: Collect four of these and you go to the next level (which moves faster).
    Clock: Freezes the timer for a few seconds.
    Arrow: Goes into Turbo Mode!

    What's good about this game is that you've never seen jumping physics this good in an Atari game. The bad is that this is v1, so it has bugs and such, and there really isn't much to it. My coworker did 99% of the coding, and I did graphics and some tweaking.

    WMV of the game in action
    Game binary

    What would you like to see in version 2?

    1. Csonicgo


      fucking awesome. wonder if this works on cuttlecart.

    2. Bucket


      Batari Basic was geared toward hardware compatibility. I have no doubt that the binary would work.
      As far as MAKING the binary is concerned-- it'd be better just to program in assembly, as the kernel takes up a shitload of space (considering you only have 256 bytes of RAM to work with as it is).