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Will 'o Doom

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About Will 'o Doom

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  1. Will 'o Doom

    DGB.wad - Don't get burned!

    Allright. Was harder overall but not that much. Small considerations for each map: Well, it is surely a quick fun method to pass time. Nice work. OBS: I forgot to mention but the music you have chosen for the maps was nice. Inspiring tunes I'd say.
  2. Will 'o Doom

    DGB.wad - Don't get burned!

    That's fine. I'm gonna take that in consideration when you post your full puzzles wad.
  3. Will 'o Doom

    DGB.wad - Don't get burned!

    Finished them all quickly. It's very different from the action/exploration paced theme I see around here, which kinda picked up my interest. Nice idea and I honestly hope you keep doing it! I just found a few of them a bit silly/confusing or either I believe I somehow managed to do it not in the intended way...? Hmm: If all I did was intended and allowed then cool! Otherwise, you might need to prevent next players from somehow doing whatever I did. (That's the thing about other players, they might behave in a way you never expect 'em to!) Great job again!
  4. Will 'o Doom

    Warspite - Three level WAD for Boom

    I loved your map designing overall. Initially I thought because of low popularity (not that I would know if this is supposed to be a sign of anything here, since I'm quite new on this forum) that it might not be so good, but honestly, I'm very surprised how fun it was. It was a fine mesh of well balanced if not generous ammo distribution and realistic design for doom 1. I got myself admiring your design and use of textures frequently. (since I'm making my first own level slowly and I want to learn as much as possible from experienced makers) Map 1 and 2 were quick warm ups and got me interested in continuing (which is the point of first maps IMO). Map 3 was a bit broad overall and I see why some people wouldn't like it. I guess I was just lucky that I stumbled on the red key on my first attempt going into a random direction lol. The final area was like 'hmm where is the ONLY place that I didn't explore? Hmm ....... GOTCHA!' Played on UV with GZdoom Tactical BD. 0 Deaths. Didn't find any game breaking/stuck bug. Found like 60% of the secrets on each level, but didn't search a lot aswell. I'd say you succeeded in replacing the first three ep 1 doom 1 maps and people who want a chilling classic experience will really love your maps. Maybe the only downside for some 'veterans' here is that there wasn't really much of a challenge, even on UV, since most of the enemies are weak hit-scanners, imps and pinkies, and not on absurd quantities. Also, your traps were just fair lol. I understand you're tired from making new maps but if you decide to come back one day, I would surely play them.
  5. Will 'o Doom

    my first map

    Nice short full packed action wad for a first map. Played UV Tactical with Brutal Doom. I'm also new here on the forums coming from a huge break from doom editing. A little con is that one of my deaths was because I passed right through some bars in the area where the cacos spawn and feel right into the hands of a baron. I believe those linedefs should be impassable? Had some deaths and so I had to use some neat monster infighting, but overall nice job on the difficulty settings. Looking forward to seeing more wads from you.
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