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funduke

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Everything posted by funduke

  1. They are all in the /idgames -archives already: https://www.doomworld.com/idgames/levels/doom/v-z/wadpak1a https://www.doomworld.com/idgames/levels/doom/v-z/wadpak2 https://www.doomworld.com/idgames/levels/doom/v-z/wadpak3 Greetings Funduke
  2. That's an by gigers alien inspired version of the imp. https://www.doomworld.com/idgames/themes/aliens/adoom2p2 The dalek graphic is avaiable here: https://www.doomworld.com/idgames/themes/drwho/dalek-3 The energizer bunny here: https://www.doomworld.com/idgames/graphics/bunny3d Greetings Funduke
  3. funduke

    Classic RBDOOM 3 BFG

    Thank you for the quick solution. I can play the game again under Linux. Greetings Funduke
  4. funduke

    Classic RBDOOM 3 BFG

    Hello! Thanks for continuing your work. I re-installed in the meantime Linux (Ubuntu) in a dual-boot with Windows 10. The latest version of Classic RBDOoM 3 BFG works fine with the precompiled binaries under Windows 10, but then i tried to compile it under Linux and got this Error message: (Console output deleted, because problem is solved.) What is going wrong? Greetings Funduke
  5. funduke

    Classic RBDOOM 3 BFG

    I tried that. It works. Weird feeling in the fingers! :) Greetings Funduke
  6. funduke

    Play Doom 3 Classic on Doom 3 BFG Edition

    I tried it and it works. I have already known about the existence of this mod, but never tried it until now. Thank you. Greetings Funduke
  7. funduke

    Classic RBDOOM 3 BFG

    Hello! You deserve some feedback. I dusted off the controller, that came with my Playstation 3, that i bought in order to be able to test the PSN Classic DooM version (I didn't play that very much though). I plugged the controller into an USB-Slot on the front of my Desktop-PC with Ubuntu. The PS3-Controller is a product by the company SONY. There are on the front of the controller the words: DUALSHOCK 3 SIXAXIS On it's under side it says: SONY (R) MODEL NO. CECHZC2E WIRELESS CONTROLLER DC 3.7 V - 300mA When i launched the latest build, that i compiled after you made your latest Controller-fix, i was able to play the game with that controller. Even as somebody, who is anything but very used with that controller, i was able to play HANGAR in only one minute and 56 seconds. And i enjoyed it. Many thanks once again for your work. Please keep it going. Greetings Funduke
  8. funduke

    Classic RBDOOM 3 BFG

    Many thanks for your hint! It's obvious, that i'm not a regular linux user so far. :/ ./RBDoom3BFG -file /mods/DANTE666.WAD launches now the game with DANTES's GATE, whitch is E1M1 as the first level of Ultimate DooM. And the missing "E" in the pwad-file name in some of my commands was just stupid. Shame on me! For those like me, this worked with DANTE666.WAD within the /mods -directory, that is a sub-folder of the /base -directory within the folder, where the executable RBDoom3BFG file is stored. That means, the base-folder-name does not have to be in the path to the pwad in the command, although it's a subfolder of the working directory. The following helps me, to surpass the menue, where i have to choose between Ultimate DooM, DooM3 and DooM II: ./RBDoom3BFG +set com_game_mode 1 -file /mods/DANTE666.WAD The -doom -parameter will be relevant, when i start to use mutiple addons at the same time. Adding the parameter -episode 1 leads me even faster to E1M1, so i enter the first level of Ultimate DooM right after the Bethesda splashscreen without having to choose to play and the episode in the Ultimate Doom Menue: ./RBDoom3BFG +set com_game_mode 1 -file /mods/DANTE666.WAD -episode 1 It's great, that DooM gives me even after all those years the tension of discovering something new. This must be the experience of true love! :) Greetings Funduke Edit: I googled and found the trick, how to avoid the Logo -videos here: http://steamfix.blogspot.com/2013/05/doom-3-bfg-edition-enable-console.html Just open default.cfg, that is stored within the /base -directory, with a text-editor and add the line com_skipintrovideos 1 at the end of the file.
  9. funduke

    Classic RBDOOM 3 BFG

    Okay i wanted to play vanilla DooM addons. But there is something wrong. Either i do it wrong or there is a bug. I tried all these commandos with DANTE's Gate ( https://www.doomworld.com/idgames/levels/doom/d-f/dante666 ): ./RBDoom3BFG -classich +set com_game_mode 1 -file "base/mods/DANTE666.WAD" ./RBDoom3BFG -classich +set com_game_mode 1 -file "~/doomtest/Classic-RBDOOM-3-BFG_10_jun_2018/doom3bfg/base/mods/DANTE666.WAD" ./RBDoom3BFG -classich +set com_game_mode 1 -file "~/doomtest/Classic-RBDOOM-3-BFG_10_jun_2018/doom3bfg/base/mods/DANTE666.WAD" ./RBDoom3BFG -classich +set com_game_mode 1 -file base/wads/DANTE666.WAD ./RBDoom3BFG -file mods/DANT666.WAD ./RBDoom3BFG -file base/mods/DANT666.WAD ./RBDoom3BFG -file DANT666.WAD ./RBDoom3BFG -classich +set com_game_mode 1 -file DANTE666.WAD But nothing works. When i enter the first episode of Ultimate doom, there is only the normal level. Greetings Funduke
  10. funduke

    Classic RBDOOM 3 BFG

    Many thanks again! I compiled it and it works now as intended. :) Greetings Funduke
  11. funduke

    Classic RBDOOM 3 BFG

    There is a problem with the master levels. I have stored them in that "master"-subfolder in the "wads" -directory. When i launch the game initially and enter the "Master Levels" -entry in the DooM II menue, it builds the MASTERLEVELS.wad -file and enters the first master level. But when i leave the game and keep the MASTERLEVELS.wad before launching the game again, where it is, the game reacts with a "file not found" -message, when i choose the "Master Levels" -entry in the DooM II menue. But when i quit the game then again, and delete the MASTERLEVELS.wad -file and the launch the game again, i can play the master levels again. But this works only, when i delete the MASTERLEVELS.wad -file, before relaunching the game. Greetings Funduke
  12. funduke

    Classic RBDOOM 3 BFG

    Many thanks! I can now play not only DooM3, but also Ultimate DooM, DooM2, Final DooM and the master levels with no problems. I haven't fooled around with fan-made addons yet, but will give it a try. Greetings Funduke
  13. funduke

    Classic RBDOOM 3 BFG

    Many thanks! I have now a working executable. :) Doom 3 plays fine. Is there a reason, why the display of the classic DooMs is messed up, like in the attached image! I have the Final Doom and the master level wads and also the compatibility wads installed. Here is the console content, if that helps: (Console output deleted, because problem is solved.)
  14. funduke

    Classic RBDOOM 3 BFG

    Many thanks for your work! But unfortunately i get still errors: (Console output deleted, because problem is solved.) Do i do something wrong? Greetings Funduke
  15. funduke

    Classic RBDOOM 3 BFG

    (Console output deleted, because problem is solved.) Hello! The above error message appeared, when i tried to do the final step of executable-creation under the latest ubuntu. How can i solve the problem? Greetings Funduke
  16. funduke

    where is link for free doom?

    Go to this post: https://www.doomworld.com/forum/topic/46745-freedoom-info/ And follow the link to the daily builds to get the latest version. The link to the latest development log shows you the latest changes to freedoom. Greetings Funduke
  17. funduke

    Freedoom 2 Greyscale Mod

    I tried to get the zip and got this message: Greetings Funduke
  18. funduke

    DOOM95

    It was great to play with it in the past. And nowadays a must-have becauseof historical interest.
  19. funduke

    SMITA0 and Other Things.

    I am also not a real expert, but the requirement to follow a naming convention does not necessarily mean to be required to use preexisting names. Greetings Funduke
  20. funduke

    SMITA0 and Other Things.

    Might it be possible to replace the green-leafed-tree-sprites with dead trees, that are visually compatible with original doom level trees and the rename the green-leafed-tree-sprites into afreedoom specific sprite name and then link the references in the existing freedoom levels to that in order to not destroy the optical effect, intended by the level authors? Greetings Funduke
  21. funduke

    My Archvile

    Try this link: http://s24.photobucket.com/user/UrricHammersong/library/asd?sort=3&page=1 Greetings Funduke
  22. GOG https://www.gog.com offers now the DooM 3 BFG Edition (and also Quake 4, by the way) DRM-free. The have a 75% discount until 28. August. Greetings Funduke
  23. funduke

    Autobuilds broken?

    It works now again. Many thanks for that. Greetings Funduke
  24. On December 6th, there will be a bundle of three Bethesda-game related tables for Pinball FX2 on Steam released. One of them has Doom as the theme. The other two are related to Fallout and The Elder Scrolls V: Skyrim. The base game is a free download; the Bethesda-table-bundle-DLC price is not yet announced, but 9.99 Euro is a good guess.
  25. funduke

    Doom-themed table for Pinball FX2

    On December 6th, there will be a bundle of three Bethesda-game related tables for Pinball FX2 on Steam released. One of them has Doom as the theme. The other two are related to Fallout and The Elder Scrolls V: Skyrim. The base game is a free download; the Bethesda-table-bundle-DLC price is not yet announced, but 9.99 Euro is a good guess.
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