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VaibhavRM

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Everything posted by VaibhavRM

  1. I mean, Max was formerly a cop so... ;)
  2. VaibhavRM

    Doom II in episodic format.

    Changed MAP20 sky to match the rest of episode 4 :) https://drive.google.com/file/d/1uYRqXAy_gmgP05tkEhCXiOEbMAXNWPL_/view?usp=sharing
  3. VaibhavRM

    Doom II in episodic format.

    @Karnasis Here you go! https://drive.google.com/file/d/1Lnop9WUikhNtC9gfvPsquKS2ispl-TrQ/view?usp=drive_link Sadly I couldn't find a way to make No Rest for the Living work as the sixth episode without changing the map names to MAP33-41 :(
  4. VaibhavRM

    Doom II in episodic format.

    Thanks to @JadingTsunami's awesome UMAPINFO Designer I experimented on diving Doom II into 5 episodes (with No Rest for the Living as the 6th episode) Tierra - (MAP01 - 06) Heart of the Base - (MAP07 - 11) Into the City - (MAP12 - 16 w 31&32) Decayed Existence - (MAP17 - 20) To Hell with id - (MAP21 - 30) Episode 3 Intermission text
  5. VaibhavRM

    The Dean of Doom series (companion thread)

    @Helm, you put into words exactly what I wanted to convey but couldn't find 🫑
  6. VaibhavRM

    The Dean of Doom series (companion thread)

    oops I was making a five stages of grief joke and miswrote the grade πŸ˜”
  7. VaibhavRM

    The Dean of Doom series (companion thread)

    It was after his Doom 64 review ("C+?" πŸ˜–πŸ˜‘πŸ₯ΊπŸ˜”πŸ˜Œ) that I became a bit more discerning over the adherence to rules in reviewing art which will always be subjective regardless of the viewer approaching it with a rules/standards. The grades from my view mean the same whether Mtpain27 came to the conclusion from following a common set of rules or not. Following rules while approaching wads does make for some interesting experience and may even let one see a work in a unique way but a part of me wishes Mtpain27 would just let his instincts decide how to approach a wad/level as we are creatures of time and space affected by all sorts of externalities outside of the work itself and (perhaps I would enjoyed that book/film/game more if I read/watched/played it at home/theatre/platform or at night instead of the afternoon or when I was in a better mood.) In short, I am thinking too much as ranking things is fun 😏
  8. VaibhavRM

    ACE Engine v2 - DOS Doom II [vanilla++?]

    Somewhere in the heavens...I am waiting pfhor a Marathon total conversion ;)
  9. VaibhavRM

    Doomguy Mugshots Thread

    Made a Lara Croft mugshot to celebrate 25 years of Tomb Raider :) ModDB
  10. Last year being the 25th anniversary of Core Design's 1996 classic Tomb Raider, I wanted to combine two of my favourite series and make a status bar face for Lara. After months of procrastinating, I finally built up the courage to release it! Unfortunately being a noob, I could not convert the sprites to the DOOM palette so I made a force ghost version :( Hope the source photos that were used to make the sprites in the archive would be of help :) Credits: Nicobass' awesome Tomb Raider II remake SFM port by Czarpos Source Film-maker GIMP Adobe Photoshop SLADE id Software The awesome DOOM Community :) Screenshots Download
  11. VaibhavRM

    DOOM Retro v5.3 (updated March 3, 2024)

    Hell Knight moonwalking :)
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