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Maverick460

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About Maverick460

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  1. Maverick460

    Magazine implementation ?

    Im editing my custom weapon set, and for the replacement on the pistol slot id like it to have a 12 mag. I know it has something to do with the animations and ive already got the reloading sprites and all, i dont seem to be able to make it cycle or even work. is there anyone that can help me with this?
  2. Maverick460

    Regarding Monster In-Fighting

    guys thank you all.
  3. Maverick460

    Regarding Monster In-Fighting

    IS there any way to disable it? can i do it universaly and then select a few monsters to keep the in fighting cahracteristics on them? Its for a small mod project Thank you all in advance
  4. Maverick460

    Sprites on custom monster wont show

    yes it was the offest thingie. thanks you all
  5. Ive been trying to create my custom dude. so hes basically like a reskin from the gun grunt in doom, with some stetic changes. Thing is ive alreay finished all the spriting you could say, loaded into slate whiht the monster wad open. and when i use it on the editor, the mosnter appears but when i test the map they are invisible, thing is i still have to do the jibbing. so when i jibbed htem the normal jibbing animation appears. So my question is what did i do wrong? Is it possible i missed the colour pallete? even if im using Zdoom editor? Im kinda lost any help would be apreciated
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