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i_like_cheeese

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About i_like_cheeese

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  1. i_like_cheeese

    gzdoom controller support

    this saddens me but thanks for the help
  2. i_like_cheeese

    gzdoom controller support

    gzdoom version 4.9.0 bluetooth dongle unknown i think debian is the linux os dualshock4 is the controller
  3. i_like_cheeese

    gzdoom controller support

    im not sure what details are needed
  4. i_like_cheeese

    gzdoom controller support

    i start my bluetooth up from chromebook, then connect controller. second, i start up gzdoom from the Linux command prompt. i go to controller setting in the menu and it says "no controller detected.
  5. i_like_cheeese

    gzdoom controller support

    gzdoom cant detect my controller on startup. any advice?
  6. i_like_cheeese

    gzdoom help

    sorry for the late response but thank you Lucifersam 86, i know have access to the file im looking for. cheers mate!!
  7. i_like_cheeese

    gzdoom help

    when i opened the .deb file. it auto installed and i dont know how to access files that the source port is using
  8. i_like_cheeese

    gzdoom help

    how do i open the gzdoom ini file after linux installation
  9. i_like_cheeese

    What if there were no hitscanners?

    for certain wads, this may seem like a godsend, but think about. what about chain gunner heavy maps or the spider mastermind? this may make the game unplayable because of projectile only hit scanners that fire often, especially with fast monsters enabled.
  10. i_like_cheeese

    Which of these chainsaw animations is the correct one?

    what the choppy animations these guys are seeing is the original animations for the chainsaw. dos doom had a frame rate limit that wouldn't allow smooth animations for weapons and id software didn't put that many animation frames for most of the weapons to save space
  11. i_like_cheeese

    Question about infighting.

    good point he's playing PrBoom+, this doesn't use most of MBF's code
  12. i_like_cheeese

    Question about infighting.

    almost, doom uses a move counter to check for the best directions to enemies, another move counter is used to determine what target it should focus. if you shot the cyber, and then tried to start infighting, the internal move counter will need to set to zero first before he can choose a new target
  13. i_like_cheeese

    edge source port

    yes it does thanks mate!!!
  14. i_like_cheeese

    edge source port

    ive been trying to find the DOS version
  15. played the first level. solid start and love the midi!! edit: i think my wad glitched because the blue key is not on map 05 and i can't progress with out cheating
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