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Rykzeon

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About Rykzeon

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  1. So, in short, I was messing with Display options (trying to increase shared system memory). Then after I entered my password and login into my computer, my monitor suddenly has "Venetian-Blind' effect and ghosting effect. Then after few seconds, it got worsen. Some topmost pixel seems don't effected. It seems doesn't affect my second monitor in any way. My laptop's monitor history: It has stuck pixels on very top of the monitor (it barely visible so I let it away) about 1 month ago, due to when I put my laptop standby (sleep), it just came powered on by itself (unsure why). Same goes with hibernation. Can anyone know what is the problem? Thanks!
  2. Did you use IDCLIP to go there? Those +1 HP shouldn't be visible unless you found the secret.
  3. Sorry for late reply, I have a lot of notification when I open DW again so I didn't check those notifications. I still have all my map backups and progress in my harddisk so don't worry.
  4. Those games are just fun. Though sometimes I don't like certain parts of those games, it is still fun. Note: I mean BUILD Engine games are Blood, Shadow Warrior, and Duke Nukem 3D. Redneck Rampage and NAM is still decent in certain parts (such as graphics and sound effect, but I had problem with some of RR's map progression and overall difficulty in NAM). Witchaven just sucks.
  5. Rykzeon

    I make Quake maps now.

    Quake palette when faced with saturated green colors: Adios
  6. Rykzeon

    I make Quake maps now.

    I wish my computer can run Quake related editing stuff. I find QuARK and QMP are confusing to use. TrenchBroom also won't run.
  7. Rykzeon

    What is a sensible brightness range to use?

    I usually use values between 128-192 for normal lighting, 96 is starting to get darker, 64 and below is way too dark, and 255 is too bright. I had experience using 3 gradient lighting effect (brightest(let's say its 160, for demonstration), bright(144), less bright(128), and default area light(96)) in a outside of gray building at night to capture the atmosphere of cold, unnerving feeling I had back then. Another room has similar setup but only use 2 gradient lighting (brightest(160), bright(144), and default area light(128)) because Visplane Overflow, with bunch of monsters, and it has kinda warmer feel than previous area.
  8. Rykzeon

    Post your Doom textures!

    Something I did quick at photoshop. Seems it's nice for Wolfenstein 3D texture. Texture is from this:
  9. Rykzeon

    NEW YEAR 2023

    Tommorow (or Today) is 31 December 2021 lol
  10. Rykzeon

    Have you experienced anthing paranormal?

    Probably they made up some (if not all) horror/spooky story because some people just wanted to read a horror/spooky story to spook themselves. I had a sleep paralysis where my arm make a O turn to down inside my bed like swimming. I was like "What?" while it happening.
  11. @RastaManGames I'm sorry that I'm forget about collaborating this project. Somehow I only able to think about a cafe and a convenient store (and school but I don't wanna add school as explorable part of map).
  12. Rykzeon

    Doom 64 prototype leak?

    It should have more curved in thumb, so it look more like the PC version.
  13. Rykzeon

    Have you experienced anthing paranormal?

    I've seen a video in Tiktok(I don't believe any "horror" video personally because it might staged up, or sometimes it from part of horror movies and the poster said it was real) that motorcycle rider(or his friend perhaps) videod a rusted ambulance runs itself on a curved road at night.
  14. When you hover into it, the button disappears and you can't click it.
  15. Rykzeon

    Things about Doom you just found out

    While I mapping for Boom, I found that lighting linedef only triggered with Player (and Voodoos).
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