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About PanicDan

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  1. PanicDan

    Post your Doom textures!

    It's so sad scrolling through this thread and seeing fifty broken images :(
  2. PanicDan

    Doom WAD made out of suggestions.

    Put two branching paths in the starting room.
  3. PanicDan

    Post your Doom textures!

    If that is so, here is the TITLEPIC and INTERPIC I made for my WAD I'm workin' on. It's called Alphabet Soup and it's about rooms shaped like letters. And a texture edited from a vanilla flesh texture.
  4. PanicDan

    Post your Doom textures!

    Looks sick as hell. Speaking of main menu screen, can we really post TITLEPIC/INTERPIC graphics in here? Or is there a separate thread for that?
  5. PanicDan

    Need Help Inheriting a Megasphere

    Oh my god everybody I'm stupid, the egg graphic wasn't in between the S_START and S_END markers. I'm so incredibly dense.
  6. Hello, I'm trying to make a new actor that behaves like a Megasphere (gives you 200 health/armor, counts towards items) while only changing the graphic, pickup message, and a +FLOATBOB so it hovers like a Heretic vial. Here's what I have so far: ACTOR MegaEgg : Megasphere 1940 { +FLOATBOB Inventory.PickupMessage "You got an egg!" States { Spawn: MEGG A -1 Bright Stop } } I'm using DECORATE. I'm not quite sure what I'm doing wrong here. Whenever I load up the map, it's a missing sprite icon "!" and touching it does nothing. Am I going to have to just copy over the Megasphere's definition or is there something obvious I'm missing here? Thanks.
  7. PanicDan

    Post your Doom textures!

    Something of the sort I guess :)
  8. PanicDan

    Post your Doom textures!

    Fireblu edits I made for a secret level. Relatively low effort I guess. FBLSKUL FBLUEX FRBRICK FBRSKUL LITEFBLU LITEFBL2