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gabirupee

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About gabirupee

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  1. Hey, I would like to drop my slot cause I'm busy with college and other projects. Cheers :)
  2. No One Lives Forever 1/2 checks all the boxes imo, specifically the sequel which takes each good element of the first game and expands it even further. a shame that this duology is still so criminally underrated tho..
  3. gabirupee

    Doom Pictures Thread 2023

    An old map set inside in a tiny little cove
  4. Here's a uv-max demo: finnks02.zip Lovely groovy city-esque pop vibes, gameplay is on pair and really tasteful to execute, didn't find any bugs and stuff through I have a tiny little nitpick: I couldn't find a way of consistently beating the last fight (cacos + pain elementals) I'd appreciate it if you could tell me a viable strategy for this fight :P
  5. here's a uv-max DEMO. charming little map I really dig this brown x orange aesthetic, couldn't find any glaring issues during my playthrough just some misalignments:
  6. I apologize, i've taked a break for some months and didn't realize i was participating into a on-going project. Feel free to remove my slot :P
  7. gabirupee

    Comfy Maps (or, favourite maps to just exist in)

    there's something weirdly cozy and hopeful about crumpets, on the first map you're chiling on a place that resembles your own conscience then you drink the earl grey and move on, but after exploring some monolithic lost ruins you realize.. maybe mankind is behind all this?
  8. gabirupee

    Wormwood IV: The Final Chapter

    I know i was entering on a danne map when i spoted these beatiful lighting gradients on Map03, hehe. Incredible!! ending to the saga love it, might be my favorite wormwood experience (:
  9. These maps are really fun and impressive for a speedmap project, im glad i made a map for it c:
  10. @RastaManGames This project highly interested me, can i join slot 26? c:
  11. gabirupee

    Muffins [MBF21, dev thread]

    Oh actually you are playing the original map02. The new map02 is here: I will tell maribo to update the thread.
  12. Very creative map-set im in love with the gimmick,music and pallete they do stand-out a lot :). Im currently on map03 UV, but i've got some opnions for some feedback: 01: good atmosphore and map design, makes up a good start for people accomodate with the central gimmick, the ost fits really well and the combat is more oriented on set-pieces. the mancubus can stuck himself up the pillar and block the central place of the arena: 02: energetic map, texturing gave me ancient alien vibes and a good change of pace on the combat. The track of the map also cuts in half and leaves 10 seconds of silence. didn't find any bug on this one, i aprove. will give more feedback when i later on the wad, ty c:
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