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Csonicgo

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About Csonicgo

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  1. Was coming home from school yesterday and noticed a Garage sale, and picked up one of these:


    No, the picture isn't mine, but it works.

    Picked it up for 5 dollars, ran home and shoved a 9-volt battery in. All I gotta say is, This game is addictive as hell. It's a two-player game at its core, but it's still fun to play around with it and dodge the defense, whose speeds change depending on the difficulty. the buttons feel like, well, buttons. they make a satisfying "click" sound and have a little resistance to them, just like buttons should have.

    The back of the unit has a funny sticker (at least to me) that says: IF GAME MALFUNCTIONS, TRY FRESH BATTERIES. Yeah, if only all electronic devices were that easy to troubleshoot.

    I do find the most fun thing to do is to run the quarterback to the endzone. Passing is ok, but the defense can snatch the ball from you and sometimes the receiver can fail to catch the ball, or the ball is intercepted.

    The only problem I'm having is that you can't leave the defense behind and run like a nigga-on-smack on COPS. That's because you immediately roll over to the opposite side of the screen. if there is a dude there, he'll kick your ass, so you gotta watch both sides of the screen if you want to make a mad waterboy-style dash to clear a few yard lines. if you do clear a screen (or wrap around to the same "column" the ball snapped) you get a first down. I find that in setting 2 the best thing to do is to aim for the first down and that only, and not wait around for that wonderful moment where one row is empty to blast the player through like a freight train. There's a bit of strategy to this game of handegg, dammit!

    This thing is built like a tank, too. It feels rather heavy, and I suspect it's built using the old-style thick circuitboard. The plastic isn't frail or thin, and it isn't discolored at all. The display is also quite bright. I don't know if it's LED or VFD, but you can clearly see the screen in the daylight, which is a plus.

    oh yeah, here's a video.



    Edit: I read in the manual there's a way to get a safety. Talk about thorough!

    1. Show previous comments  6 more
    2. deathbringer

      deathbringer

      One of my friends had a mechanical driving "videogame" years ago (though in the 90's, they could have made it an actual videogame with the technology of the time but it would have been mega-expensive and pointless). The only electronic parts were some bulbs to project the "road" and generaly light things up, and a to make a godawful (and LOUD) "engine" noise. The car that you 'drove' was a picture on a stick in the screen.

      My brother also had a battery-powered pinball game with scores on "rollers" with numbers on. One for the score that game and one for the high score. The high score was initially 0 and would go up with the score, then when you played again it wouldn't start going up until you reached the number on it.

    3. Maes

      Maes

      Heh, the technology of those "driving simulators" goes well back into the 70s actually. In the 90s there were much more refined stuff like Outrun, Test Drive, F1GP, Chase H.Q. and Daytona USA ;-)

      In Romero's Movie "Dawn of the Dead" there's an arcade inside the Mall, where there's an arcade-sized "driving simulator" with that exact technology: projected road and "car on a stick".

      I think it was Drive Master from 1969. Interestingly, it's shown near a Night Driver cabinet, which was perhaps the first "3d" fully electronic driving game.

      There were portable/tabletop versions already in the late 70s.

    4. myk

      myk

      Yeah, I meant ""soccer".

      deathbringer said:
      One of my friends had a mechanical driving "videogame" years ago (though in the 90's, they could have made it an actual videogame with the technology of the time but it would have been mega-expensive and pointless). The only electronic parts were some bulbs to project the "road" and generaly light things up, and a to make a godawful (and LOUD) "engine" noise. The car that you 'drove' was a picture on a stick in the screen.

      That reminds me of an electronic Coleco game we had when I was a kid. It was a light-weight yellow TV-like box with an image of a cowboy on a screen of some sort and a plastic revolver attached to it by a cable. You needed to aim the gun at the screen, and if you shot the cowboy at the right moment he'd die, if not, you'd get shot at by the image and lose. You could say it was my first "1st-person shooter" :p

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