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BomberBlur07

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About BomberBlur07

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  1. BomberBlur07

    How do people enjoy hard maps?

    Time to make an update post. I managed to get through E4M2, but it was with saves so I didn't feel that much of an accomplishment. M3, 4 and 5 were much easier and much more fun to play. Then came E4M6. That should say everything I felt when I tried to play that map. I guess I'm just not a fan of Romero, which is a shame because his E1 maps were great. Checking wad reviews, man I don't know what to say. People praising the hard maps as the best ones, like I don't get it. I just don't understand how people love these maps. And don't even get me started on Plutonia, I can't even get past map 01. Are you guys masochists or something?
  2. BomberBlur07

    How do people enjoy hard maps?

    On my way to beat Doom 1 on UV, the first two maps of E4 wrecked me. They are super grindy, super hard and not fun at all. I always get enraged when I play these maps. Yet, many of the "good" wads out there are super hard and grindy. I don't get it. How do people even enjoy this shit? This can also apply to other games as well, I never liked the Souls games for example. (Off topic, I miss the mindless approach late 2000s, early 2010s games took. I wish they did that type of games again.) How do people even enjoy these kinds of hard maps?
  3. I tried to fiddle around with a map editor to see if I can create something, so I got UDB since many people used it. But after trying it for a few minutes, I couldn't understand how many people manage to use it, because the interface is downright confusing in my opinion. Lots of buttons that I have no idea what they're doing, most basic stuff complicated to its max, and don't get me started on the visual mode. The only way I could get out of it was Alt+F4, and that just closes the application. Even on visual mode I could do nothing, nothing has a clear way of doing. The only thing I could make was a rectangular box with and imp and a super shotgun, with no way out of it because making something as simple as making a level exit has no clear way of doing so. Is there any user-friendly and easy to use alternatives to UDB even? Everyone can make maps, except me apparently.
  4. Hello everyone, I'm a Doom newbie and I decided to speedrun one of my favorite Doom 2 maps, The Courtyard. I hope to improve my time on this level and look at other levels as well. Hope I labeled everything correctly! This is my UV Pacifist run of Doom 2's Map 18 with a time of 0:34. pa18-034.zip
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