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Axuris

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About Axuris

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    GothicTX Enjoyer

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  1. Kama Sutra 2: The Eternal Cockblock

     

    also KS1's 20th anniversary is nearly upon us

  2. Axuris

    Do people actually PLAY the mods or maps you make?

    Probably not. If someone is playing them, it's most likely me going through my older stuff. I doubt anyone other than me has played any of my maps more than once.
  3. Eat your heart out Gusta, this is what a REAL Kama Sutra sequel looks like!
  4. Man, this was cool. We should do this again someday :D
  5. Thanks for the heads-up! The fixed version is up now, hopefully there aren't any other bugs.
  6. Thread died again, oh well. I don't think the archvile at the exit was necessary, but besides that I don't have much to say about this map. timex.zip Now my map: Screenshots: Name: Static Force Map Format: Boom Ports Tested: DSDA-Doom, GZDoom, Woof IWAD: Doom 2 Map: MAP01 Music: "Mobility Battle" by Cyber-Rainforce Gameplay: Single-play/Coop Difficulty Settings: No Multiplayer Placement: Player starts only Build Time: 1h32min (not counting bugfixing and playtesting) Textures: Scythe, Scythe 2, Darkbase, GothicTX, NDCP2, Fifth Episode, Recoloured Doom and Doom 2 textures v2, Fredrik Johansson, Ultimate Doom, Espi, franckFRAG staticforce.zip
  7. If you let NiGHTS108 draw lines in Doom Builder at random an infinite amount of times, NiGHTS108 will eventually create the entire works of BPRD.
  8. Axuris

    Random Image Thread

  9. Axuris

    Doomworld Maximum Project 2024

    Since last year didn't go too well for me, maybe this year will be better. Sign me up.
  10. I see this thread is back, might as well hop back in. @Plerb Did a UV-Max run of your map. Also, a church organ is not an instrument I'd expect music from a Mario game to use. speedthinguvmax.zip Now my map: Screenshots: Name: Solidarity Map Format: Boom Ports Tested: DSDA-Doom IWAD: Doom 2 Map: MAP01 Music: Crucified Dreams Map02 by Nicklas Linnes Gameplay: Single-play/Coop Difficulty Settings: No Multiplayer Placement: Player starts only Build Time: 1h10min Textures: GothicTX, NiGHTMARE Texture Pack, Greenwar 2, UAC Ultra Textures, ZSignal, Iikka Keranen Download: solidarity.zip PS. I compiled a texture pack for my maps but I can post it here if anyone would like to use it too.
  11. This map was originally made for Radio Free Gehenna, however the project now is basically dead. Ever since the thread stopped being as active as it was when i joined, I kinda forgot about the project, until @LoneAlpha2401 posted their map as a standalone. So I decided to follow suit. I also decided to make a little update to the map, since there still were some bugs I overlooked, aswell as some things I wanted to change. Screenshots: Name: Protocol Violation Map Format: Limit-Removing Ports Tested: Crispy-Doom, DSDA-Doom IWAD: Doom 2 Map: MAP06 Music: "Fear's Falter" by Tolwyn (Memento Mori II) Gameplay: Single-play/Coop Difficulty Settings: Yes Multiplayer Placement: Player Starts Only Jumping/Crouching: Optional Freelook: Optional Build Time: 4-5 days I think? Textures: Parallel Phobos, Deus Vult, Scythe, Dystopia 3, Mayan Temple Get it: protocolviolation.zip
  12. I'm gonna also release my map seperately, since nothing is going on with this project.
  13. Axuris

    Random Image Thread

  14. Since I couldn't think of any good ideas for a map and instead I've been more focused on other stuff, I don't think I can submit a map for this project. Keep the Map13 slot unclaimed @Astro X
  15. Axuris

    Doom Pictures Thread 2023

    Pretty cool. Reminds me of Hellbound Map17
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