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ARMCoder

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About ARMCoder

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    Retired mapper

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  1. ARMCoder

    just recently completed this game again

    If you plan to play Doom Eternal someday, try to beat Doom 2016 at least in HMP mode. Then you will have an idea of what ITYTD from Eternal feels like. Yes, Eternal is harder to the point you have to shift down one skill level to get a challenge similar to 2016. I managed to beat 2016 in UV and found it VERY HARD (for me of course); in the end I think that I simply won by sheer insistence and a dose of luck. I'm playing Eternal in HMP, and in Map 2(!!!) I'm already struggling to survive... I'm seriously considering to downgrade to ITYTD to keep going.
  2. ARMCoder

    My experience finishing the game for the first time

    The day has come and I finally finished the game in UV! Hell, I've learned a lot... but... what can I say about my experience playing in UV? The gameplay was mostly challenging but not oppressing, however the two final levels (Vega Central Processing and Argent D'Nur) were REALLY hard on me! I died a lot, and in the end, I think that sheer stubbornness was more decisive than actual skill. And no, I'm not playing Doom in Nightmare anytime soon. UV made me sweat enough and I think I've found my limits. I will try Eternal next, and of course, I will still keep playing 2016 just to relax.
  3. ARMCoder

    Doom II and DOOM (2016) steam reviews of mine

    Nice (and quite a large) review! My impression, after finishing the game in HMP, is that the maps become more and more interesting until "Titan's Realm" with the peak at "Lazarus Labs". Beyond that there's nothing really new or enticing apart from the bosses (the hell guards and the mama spider)... the battles just get harder with more monsters, at this point the two big map themes (tech and hell) begin to feel old and overused.
  4. ARMCoder

    My experience finishing the game for the first time

    Just to amend my own post... I gave it a last try few weeks ago, and decided to make a more disciplined approach (HMP skill). That is, to look for and conquer every weapon upgrade, secret, challenge, rune, praetor token, argent cell (did I forget anything?) and make a slower level progression. I replayed all the past levels as needed to get all the rewards, what served as a good training too! In the end I earned 8 of the 12 available runes, from which I stuck to three that I really liked. The last rune trials are REALLY hard to me! There's no doubt that all the upgrades combined made a great change on gameplay, even the boss fights (Mama Spider included) got relatively easy to tackle! Finished at last! I'm not yet sure whether I will try the game in UV, maybe some day... Cheers!
  5. I tried playing pistol-only in HMP, and could beat the first levels until the Foundry... there's one tight room there where a Hell Knight makes it very difficult to win with the pistol only, you have little space to evade and you have to hit the Knight a ton of times without being caught, it's certainly possible by I threw the towel after dying 10s of times in a row haha.
  6. ARMCoder

    Is there a way to play Doom 2016 in Linux without Steam?

    Since I wrote last time, things changed a lot... First, I noticed that although the framerate didn't drop too much, the game pacing began to slow down when the scene was crowded... this really hurted the gameplay, as precision aiming in fast paced combat became almost impossible. I solved it lowering the resolution, then the pacing became consistent even when Hell decided to throw all it had at once. Taking down those pesky Imps from a distance became a no-braner since then. There are several other important things that I learned that helped me a lot... to be completionist. I do really NEED every upgrade available to make up my lack of agility... so every weapon mod, weapon upgrade point, praetor token, Argent cell, mastery, and even rune that I manage to earn, is VERY welcome! So I'm being patient and searching for them all before progressing among the levels. And yes, the rune trials make a nice training sandbox, this is a thing I ended up figuring by myself. Some runes are still very hard, though. And let's say, the Super Shotgun with the Double Trouble unleashed is a hell of a fun, let alone combined with Quad Damage! Thanks!
  7. ARMCoder

    NEW WORLD RECORDS in Doom (2016)

    Is there any world record for the LONGEST gameplay ever? I'm playing the game since 2018 and haven't finished it yet. At least I'm backtracking all the previous maps looking for all the secrets and goodies.
  8. ARMCoder

    DOOM easter eggs / references / injokes

    Most likely it's just a coincidence, but I always see a classic Cacodemon spreading its mouth wide open when I meet a gore nest!
  9. ARMCoder

    Is there a way to play Doom 2016 in Linux without Steam?

    I finally got the guts to install Doom 2016 on Ubuntu 22.04 using the Proton add-on, and I was positively surprised... especially because the computer is a notebook with an Intel Iris GPU, not a super-tower water-cooled gaming PC with the meanest/biggest NVidia/AMD video board. Old games are good in that they don't demand much of a hardware. The only add-ons I have on the notebook are external monitor, mouse and keyboard. Apart from a few rare lockups (yes, they happen on Linux), the game runs, overall, very well. I found no significant drops in framerate or delays in the controls. About the game itself, it's very enticing, almost addictive, but I find that the difficulty is quite irregular... some checkpoints are much harder to reach than others... and most rune trials are HARD. I hope that it's possible to finish the game without having those runes installed... I feel that the players' demands and skills evolved A LOT over the years since Classic Doom, and Doom 2016 does a good job catering to them. Eternal does even a better job, but is off-limits to me. I will consider myself accomplished if I manage to finish 2016!
  10. ARMCoder

    Is there a way to play Doom 2016 in Linux without Steam?

    There's only a catch... you have to know that Proton exists in the first place, and then enable it for all titles in the settings menu. Very easy indeed but not obvious in any way. The Steam app for Linux could at least popup a hint dialogue to address those uninformed like me. Thanks for you help! Edit: I will try at first the Pharaoh (city building) game, as it's quite a smaller download. If I feel confident I may try Doom4 later!
  11. ARMCoder

    Is there a way to play Doom 2016 in Linux without Steam?

    The only non-Linux game I managed to play on Ubuntu was X-wing using DOSBox, because GOG made it usable with no need to look around for additional steps. I think I was more patient with game setup in the past. Geez, I'm really getting old.
  12. ARMCoder

    Is there a way to play Doom 2016 in Linux without Steam?

    AFAIK, Doom 2016 is Windows only and Steam on Linux doesn't offer the option to install it. I'm a full-time Linux (Ubuntu) user... I've lost interest in Doom 2016 because it's too hard to me, but the need to dual-boot to Windows just in order to play it is, maybe, a contributing factor.
  13. ARMCoder

    My experience finishing the game for the first time

    I started playing Doom 2016 in 2018 and haven't finished it yet... and most likely I never will. I've made some restarts over the years, and always ended midgame with the same conclusion. This is a too long, too hard and too complex game for my skills, taste and stamina. Not a criticism on the game, it's just me.
  14. ARMCoder

    Place to publish unfinished, test and/or junk maps

    I will keep the unfinished map sitting for now, maybe I will get my stamina back and finish it. After all, the already done map bits are just fun stuff, not the next Shakespeare's ou Mozart 's masterpiece hehe. Thanks!
  15. As the title says, is there any space in Doomworld to publish such junk maps, as others can reuse the material for study or even new maps? I've started a map that has some interesting stuff but it's not really playable and I'm not feeling like I will finish it. In such a case, I'd gladly publish the unfinished map under Creative Commons. I think most agree that the WADs and MODs subforum is not the proper place to publish nonworking maps. Thanks!
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