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My boy Dylan started sketching out Doom maps on paper after I explained how I make levels. Encouraged by his enthusiasm I agreed to recreate his layouts in Doombuilder and let him pick things, flats, textures etc. I gave him only the minimal amount of guidance to make things playable so it's obviously very rough but I was more interested in what his untaught impulses would be. Here was the result:
Doom Station of the Devil
He's awesome at names :-)
It's a vanilla compatible Doom 2 MAP01 level. He's made another map but I'll post that some other time. He was 5 when he made this one but he's 6 now.
I'm interested in your thoughts. Dylan is more interested in your demos.
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My FDAs. My style might be too pacifistic for Dylan's tastes but it is what it is.
I forgot about these maps, so I decided to do some FDAs for the 3 new ones as well.
MAP02 was pretty fun! I enjoyed trying to get the Cyber to infight with everything else. I was a bit disappointed in myself for that first rocket splatter and then finding the Invuln in the lava tunnel after killing just about everything :P
MAP03 was definitely the hardest up to this point! I admit to wimping out and not fighting the Cyber at the beginning (on my first try, he splattered me and gave me a shock, heh). I just let the Baron and the Cyb fight it out while I grabbed the key and ran for my life. The BFG/floor crusher room really caught me off guard. First I thought the walls were lowering and didn't realize what was going on until I got squished. That was a pretty cleaver trap! The rest of the map was a lot of fun too. An exit sign might be a good idea though :)
MAP04 beat MAP03 for the hardest map, heh. I wasn't sure if I was going to be able to beat it. The beginning is pretty brutal with the Chaingunners and the two Archviles running around. I found out that grabbing what I could and then running past them and the Cyber was the best way to go. I got the blue key, found the BFG, and then almost made it to the exit...or what I think was the exit (the teleporter behind Romero's head). I killed Romero just as I died, so technically I exited the map. Very fun!
Hey, just 28 more maps and he'll have a megawad done!