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About s4f3s3x
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Thalassocrat
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What a massacre my boy
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Natural inclination, or talent as you might call it, is a real thing but even then it falls short if enough practice is not put into it. Talented or not, it's always very frustrating to not be able to realize the images or creative purposes you have in your head, and that's where training skills and mastering come into place.
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The Unity Port is great to be honest. Some people take it as a source port but it's a misunderstanding of goals in my opinion. The Unity Port does what it should perfectly: introducing new, modern audiences to the world of Classic Doom. - from the small but essential QOL features, to the aesthetic side with its locked low-res look, and finally a taste of the whole core philosophy of the community itself with the decision to give periodically free WADs from the community, which is brilliant. Hell, it is the way I was introduced myself to it... and I played originally on my Android smartphone with a PS4 controller! : )
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This set absolutely crushed me on HMP - expecially those last two maps. Gorgeous work. Arena fights are not really my style - I might give it another shot on ITYTD. Love the aesthetics too much!
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Well, I was reading the latest posts about 4x being generally enough so I felt a bit confused. I might have skipped some passage though - it's late : )
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Doesn't Nugget has 8x res support already?
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Nice simple, classic map :)
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The Unity Port Thread - PS/Xbox/Switch/IOS/Android
s4f3s3x replied to Eurisko's topic in Console Doom
What's the renderer resolution in the Unity port? -
Radio Free Gehenna: A Retro Community Project (Featuring Zero Fancy Presentation)
s4f3s3x replied to AtticTelephone's topic in WAD Releases & Development
I will not give up -
Personal deal breaker: Not having a MacOs release :' )
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Post a link to your wad and I'll CLEV through it and take a glamour shot (edit: finished)
s4f3s3x replied to baja blast rd.'s topic in Doom General
My WAD is Small , it doesn't take much! -
I encountered the same issue in DBP59 (on those cliffs' bases with trees) - software VS opengl:
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UNTERNITY, a 20 maps Boom Compatible Megawad by FAI [1.0 Update]
s4f3s3x replied to fai1025's topic in WAD Releases & Development
So we can consider it finished and playable as it is now? -
[Boom] Colour Of Ineptation, 2 maps of Big Za-Huei of Doom
s4f3s3x replied to fai1025's topic in WAD Releases & Development
No, I mean you have to turn it ON otherwise it's impossible to reach. First time I played, I did at normal conditions and I couldn't get it because I was blocked by the hanging bodies. Also... how the hell do I unlock that SSG? :' )) -
[Boom] Colour Of Ineptation, 2 maps of Big Za-Huei of Doom
s4f3s3x replied to fai1025's topic in WAD Releases & Development
Did you happen to test the maps with the option to "walk under solid actors" ON? Because otherwise there's a secret switch in MAP01 that's basically unreachable.