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Rrev

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    14
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About Rrev

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    :D:D:D:D:

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  1. Rrev

    The Devil's Machine

    From what I've played it seems like a good wad to me... more than anything because the mapping feels very faithful to doom II, I haven't finished the wad yet but these parts of the map seem very good to me
  2. Rrev

    Going Down

    One of my favorite wads mainly because of its mapping and the soundtracks that I love, the difficulty of this can be difficult for somevpeople but I feel that it is something that fits a lot with the wad, it is simply great
  3. Rrev

    What are you playing now?

    Yes, at least for me from level 20 onwards they are already a bit advanced, I am not so much into playing extremely difficult wads, but as Goind Down has a curious premise that is why I appreciate it a lot
  4. Rrev

    What was the first Doom source port you have used?

    Doom 95. was the first source port where I played doom, that was a long time ago... when I played Doom again this time I played it in zdoom(GZdoom had already come out but I didn't know it yet LOL) and from there I passed to GZDoom that is where I currently play, sometimes I play with Zandronum but I really feel more comfortable with GZdoom
  5. Rrev

    What are you playing now?

    Yeah, Something that going down has is that the more you advance the more difficult it gets, but I feel that it is a little easier compared to sunder 2406, and now that you are talking about scythe 2 I have heard of it but I have not had the opportunity to try ,it I think that within I'm going to play it soon. Going back to the topic of Wad Goind Down, I feel that it is a particularly difficult wad since I had to kick my ass off to pass it the first time... even in some levels it was so difficult that it took a few hours to complete them.
  6. Rrev

    Fortress Nevermore

    Nice wad bro!!! I personally like the whole wad in mostly, i going to remark this part of the map because I loved its design similar to a church
  7. Rrev

    What are you playing now?

    I'm currently completing one of my favorite wad "going down" again for the fifth time, and sometimes I play the IWAD TNT evilution
  8. Rrev

    base of hell

    Hey whats up!!, I understand that this is probably one of your first wads but it is important that you give information about the wad because not giving information about your wad gives little confidence and will make members not want to play it, I recommend that the next time you publish a wad put information about the wad it doesn't matter if it's a small or simple wad
  9. that's it, thx bro for helping me, obviously I didn't have that option selected now it opens the wad when I run it in ultimate doom builder and now I know why this happens, I feel stupid knowing that it has a too simple solution hahaha
  10. Sup guys, Currently I've been working on a new wad and a while ago I was testing some realms667 assets when suddenly I got a message to update ultimate doom builder, from that point I've had some problems mainly related to gzdoom.pk3 which luckily I solved ... but now I have this problem, when I want to run the wad in ultimate doom builder I get this error that says: File C:/Users/####/Desktop/GZdoom/GZDOOM/gzdoom.pk3 is overriding core lump engine/commonbinds.txt. I'm looking for a solution to this problem but I still can't find one, if you could help me solve this error it would be of great help to continue working on my wad.
  11. Thank you very much for your contribution, you do not know how happy I feel that someone gives an opinion on my wad, I was working for a few whole days on the levels of the wad, as I am new, I may do amateur methods in construction and mainly in lighting what was the most average problems, thank you very much for your contribution bro... aaaah the grate is probably a graphics bug because when you play the wad in zandronum Software (Doom) it has some problems I should have specified, The switches ledge I put it as a way to trick the player so that the switch that opens the exit door would not be so predictable.
  12. thx brother for your contribution, I'm just starting on this and I still need help haha, in my future projects I will optimize the wads better, maybe I will update this wad so that it weighs less.
  13. If you mean the file, it's because since I'm still starting on this wad thing, it doesn't optimize the wad very well and it has too many textures(that I didn't even get to use in the wad), you can check it when you open it in SLADE, that's why the file is a bit heavy.
  14. Office Wad Created by Krash ABOUT THE WAD Is a wad that has 3 levels based on an office that hides something strange inside. You can played in GZDOOM, ZANDRONUM and ZDoom <=== (has some graphics and sound errors). IWAD: DOOM2.wad, the installation of the wad is only extract the office.rar into your gzdoom folder(or another) an launch the map. Movement: Heavy usage of crouching, jumping and freelook Rendering: OpenGL WAD OFFICE (The map pack was edited and compressed by RastaManGames, thank you very much for your support) EXTRA -This is my first wad a publish here if you have a suggestion let me know, I barely work on this wads thing. -Some resources were taken from https://www.realm667.com/ -The last level have a lot of resources that can probably lift the game depending on the PC you have -If you have some problems to pass a level here is my channel there is gameplays of each level of wad KRASH -If you want more information in the txt of the wad there is more information if you need it. ENJOY :)
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