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lastplayer

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  1. lastplayer

    dsda-doom v0.26.2 UDMF [2023-06-04]

    Thanks for answering :) And is there a way to modify it or is it implemented in future versions? And about the colored blood, would you know why it happens?
  2. lastplayer

    dsda-doom v0.26.2 UDMF [2023-06-04]

    I detected 2 problems or bugs in the latest version 1-The color of blood (bloodcolor.deh) in Eviternity I don't know if it should look like that in this version. The dark green is 0.26.2 and the light green is 0.25.6 2-Adjust sprite clipping With opengl in version 0.26.2 they sink into the ground and in 0.25.6 they stay above the ground (In 0.25.6 I am using indexed lighting mode)
  3. lastplayer

    Smooth Doom for DSDA-Doom?

    Thanks very much for answering!
  4. lastplayer

    Smooth Doom for DSDA-Doom?

    Is there any mod like smooth doom for DSDA-Doom?
  5. lastplayer

    dsda-doom source port [v0.24.3]

    Is there a way to color the blood of demons in this version?
  6. lastplayer

    PrBoom+ 2.6.66 (Jun 20, 2023)

    Will prboom+ continue to be updated?
  7. I've been playing prboom+ 2.6.2 on delta touch and with eviternity the sky is cut off. Does this have a solution?
  8. I'm thinking of creating my own doom wad with new textures. Using slade 3 i can't figure out how to make the textures appear in my wad file. What is the process to add the textures?
  9. lastplayer

    Color the blood of enemies in GZDoom?

    Thanks for answering and sorry for having put it in spanish I forgot jajaj
  10. I wonder if there is any mod or setting that colors blood blue on Cacodemons and green on Barons of Hell or Hellknight? Since he always uses the same red blood for all enemies.
  11. For now I'm just editing one copy for that reason. I am currently editing in doom builder 2 and there is no format called vanilla what would be the equivalent?
  12. Lately I have dedicated myself to repairing texture and enemy bugs in my main wads. When I started with Plutonia I don't know what format I should use to edit its maps. A greeting...
  13. lastplayer

    PrBoom+ 2.6.66 (Jun 20, 2023)

    Thanks for your attention :) It seems that the failure with the super shotgun was something specific at that time
  14. lastplayer

    PrBoom+ 2.6.66 (Jun 20, 2023)

    Hello using various compatibility levels I realized that I can not use weapons such as the fist or the super shotgun. I don't know if this only happens to me. thanks :)
  15. lastplayer

    This is Woof! 12.0.0 (Sep 15, 2023)

    heyy im using woof and was wondering if you could change the map lighting without affecting the gamma?? Thanks
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