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Ed

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Everything posted by Ed

  1. Me and my wife's musical project. Also, my first foray into video shooting / editing. Shot on my Canon Rebel T6 / 50mm. Green-screened out the garage for the interior car shots, dash mounted my Pixel for the driving / road shots.
  2. Ed

    Doom Pictures Thread 2020

    Little man in his hybrid original/Slayer costume. First time I've really worked with EVA foam. It's a pretty forgiving medium.
  3. https://wadaholic.wordpress.com/2016/11/08/open-alpha-release/ I haven't seen a thread on this release yet. Probably the grossest, most beautiful example of GZDoom graphical abuse finally saw a public offering. Wadaholic and all involved deserve some well earned praise if for anything, providing some of the most beautiful screenshots ever generated on this tired old engine. My graphics card is going tits up on my main rig, so I will be trying this on my girlfriend's i5. Anyone else try this beast?
  4. https://batavia.bandcamp.com/album/quite-mean-spirited Uploaded the title track of our new EP along with a remix by none other than Leæther Strip
  5. Woah, rad! That's way cool. Thank you very much!
  6. https://batavia.bandcamp.com/releases EP I wrote with my wife. We had a ton of fun putting this together.
  7. Ed

    Doomworld Members' Sketchbook

    More acrylic work.
  8. Trying to make it a weekly thing to write at least one song explicitly for live performance. This is the fruit of this week's labor
  9. I spent Saturday night rewiring the studio to have a more organic, live element to it. A few hours making sequences this morning and came up with this little ditty. Very Frontline Assembly sounding.
  10. Ed

    Your first impressions?

    I got the X-Box pre-order and the PC deluxe pre-order. The controller is damn near unplayable, so I switched to the PC. I found myself ramping up the difficulty by the third map. When you really get into the combat rhythm, you can be virtually untouchable if you make the right moves at the right time. Those decisions are thrown at you every 1/2 second during combat. It's extremely satisfying to bounce between hotkey moves, switching to the right weapon for the right situation, knowing what weak points to aim for. I can understand why the game is a turnoff for some players, but Eternal is the ultimate FPS combat experience for me. I love Diablo and was a big WoW fan for a minute. That kind of strategic combat is something I didn't know I wanted in an FPS until I got it.
  11. That's a big 'yes' from me right there.
  12. Ed

    Post a picture of your cat(s)!

    Of course we were the ones to adopt the cat that the shelter said nobody else wanted. One floppy ear, foot attacking, door frame climbing, special diet needing street cat. When we got him, he was skin and bones, sneezed constantly and his whole hind was bald and covered with sores. He's much healthier now with all the energy he needs to chase the dog around the house and fight his mortal enemy, my ankles.
  13. Ed

    Post a picture of yourself!

    Nerd Wedding 2, Judgement Day
  14. I did not go to college and have not worked a sub 60k job in many years. Though, I will be starting my bachelor's on the company dime in Spring. The most beneficial thing to know and remember is learn to speak and write professionally. No fat, no speculation, color or flair. Just facts. Dress professionally. Buy some button-downs and tuck them in. If you look important, people will treat you like you are, even important people. If you don't know, say you'll find out. Be mature, keep your attendance straight, work overtime when offered. 10 extra hours a week won't kill you. Always volenteer to take on new tasks, even if you're not comfortable with them. Don't wait for a supervisor to come to you. Attend corporate functions. Many companies have community outreach and volenteer programs. Sign up for those. You will get promoted and receive better raises than your co-workers. Then use those positions as a higher jumping off point to better positions until you get to the best company you can.
  15. Ed

    Most Extreme Genre Of Music?

    Noise Slam Musique Concrète Death Industrial / Power Electronics Pornogrind
  16. Canon EOS Rebel T6 Dolce and Gabanna The One A vintage component stereo system Evil Dead blanket with a Necronomicon pillow Two Doom posters and a Doom mug Socks MVMT Minimalist watch Blackcraft bathrobe Perturbator t-shirt
  17. I watched it the other night. The entire first half was abysmally directed. I was glad they actually took the time to create something that begged for any kind of investment into Rey as a character, but too little too late. These revelations should have been revealed during the first film and built upon from there. The whole sequel trilogy has been a fumble. The directionless execution, one dimensional characters, needless injection of ham-fisted cultural commentary in a space opera with Muppets, back-peddeling to appease the hardcore fans with plotlines lifted verbatim from the original trilogy, and the butchery of mainline characters for the sake of demanding the focus on a new cast that nobody cares about. That being said, with 40 years of passionate fan investment behind the series, it would be impossible to create an extension of the series without heavy backlash. Star Wars is a hot potato and Disney just isn't up to the task of handling it in a way that will appease old fans or generate the kind of buzz the originals did four decades ago.
  18. Ed

    Post a picture of yourself!

    Married my dream girl last night. Our ceremony was in a retro arcade in town.
  19. Back in 2012, I had released a little map called Putrefier. It was an ambitious project for it's time, but the ambitions for the map were much greater. Due to IRL circumstances, I had cobbled together what I had with an admittedly roughshod game-play experience and to the world it went, largely unfinished. Over the years it became quite a nag to see it without the intended care, unrealized vision and spectacle it was intended to be. I had toyed around with some maps intended to be a spiritual successor or sequel of sorts, but I knew that it would always bother me to have it exist in it's unfinished state. With that in mind, I've been working to finish what I had started way back when and I'm pleased to announce Putrefier v2. The changes so far have been in some cases minor, such as fixing texture misalignment and tightening up the existing geometry to major overhauls in the visual presentation and an outright removal of the existing game-play for an entirely new experience. New expanses in the map areas have been constructed and existing areas have been tuned up for more dynamic combat situations. Graphically, textures have been updated and expanded to nearly quadruple the original assets. There have been improvements to the original textures with added specular mapping, PBR materials, and parallax mapping. Lighting has been overhauled with the original's omnipresent orange filter scrapped. Composite textures have been added in many areas as well. So, when can v2 be expected to see the light of day? Not exactly soon, but not very far out either. A ton of work has been done so far, but the lesson learned is that no matter what, this will be released to it's most refined and fully realized potential. I'm far enough along in the project to announce with confidence that it is well on it's way and will be well worth the revisit upon completion.
  20. Quake 2 RTX looking pretty.. slick in ultrawide display.
  21. I've always thought it would be a worthy investment for the Doom Community to crowdfund a documentary crew to follow George Fiffy around and let him expound on his lore from his own mouth. That whole crusade he apparently waged on the FTP hosts due to his file naming format. His gawdy, Flash constructed AOL hometown page was an absolutely bat-shit display of delusions of grandeur with made up reviews from his 'fan club'. "The King Re0l fans have asked for it, and now the Metallica of Doom is back! DETH-FEST 7!" He was truly an outsider artist worthy of mass public awareness.
  22. Ed

    Putrefier v2

    Thanks! Yes, that's a mesh. The thing I love about the modelled terrain is how distance fog rolls out the furthest parts of the model into the dominant color of the skybox. The actual cloud texture is grayscale with the skybox colored by ambient light and a distance fade.
  23. Ed

    Putrefier v2

    Before and after!
  24. Ed

    Putrefier v2

    Like an aging rock star stirring the crowd "You want more??!" "Scream for me!" "Louder! I can't hear you!" "Well we haven't finished writing it, you'll have to come back on our next tour!"
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