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About facespkz
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It's been a great ~2 months, I enjoyed being able to work on it a little before it got archived. rest in gibs prboom+, you will be missed. and long live DSDA-Doom!
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Much like a lot of others, my first experience was with the shareware. I'm not sure where or when I played it so I'll just pretend it was through dosbox on a school chromebook. I remember the ending of episode 1 and how much it startled me, getting torn to shreds by monsters I could barely see. I played through the first couple of levels occasionally and eventually I decided to sit down and actually play through the full version in Crispy Doom. Playing through both games in this way felt like appreciating history, especially with the pixelated software rendering and limited color palette.
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Okuplok Slaughter Map Demos [-complevel 9]
facespkz replied to Coincident's topic in Speed Demo Submissions
I just finished watching the run today, crazy to see you pull this off! Even if it's on baby difficulty I'm so happy that someone finally put this monster to sleep, especially one of the unluckiest runners :P -
Damn I gotta try out Pizza Tower sometime
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What was the mod or map you played that pushed you to be a better player?
facespkz replied to Gougaru's topic in Doom General
Alien Vendetta MAP26. It took me a little under an hour and tons of saves... -
I mouselooked the Icon of Sin on my first playthrough.
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What nostalgic games did you grow up with?
facespkz replied to Myeyesarebleached's topic in Everything Else
My parents were too busy paying bills to have any taste in video games, so a lot of stuff I found out on my own. I got all of the good games from my cousins, like Battle for Bikini Bottom, Mario Advance 2, and a couple of sonic games. Some of them are lost to time :P. When I got an Xbox 360, my grades practically tanked. Banjo-Kazooie, Sonic Unleashed, N+, Lego platformers, the Portal demo, arcade games, indie games... It was a while before I got into PC gaming, and funnily enough I didn't start playing Doom until I was 16. Before that, I was hooked on Minecraft and Gmod, and even Half-Life... It's almost as if I was doing -
WHATDOIDO.wad (2 Maps for DOOM 2)
facespkz replied to raddicted's topic in WAD Releases & Development
Had fun with this one, cool tower puzzle! Not sure about the thirty-something arch-viles near the end, but at least the exit wasn't timed. And if you don't wanna deal with that, you can block everyone from porting in by hugging the switch, not sure if that was an oversight but thought I'd share :P