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Everything posted by soss
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I want to put the Peasant from Strife in my doom mod but I don't know how. Does anybody know a way to do this using DECORATE or MAPINFO?
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I need help putting a Strife enemy in Doom mod
soss replied to soss's topic in Map Releases & Development
the link won't work. When I press it it appears for a split second and then it closes -
I will play your WAD and make a video with commentary [ON HIATUS]
soss replied to thelamp's topic in WAD Discussion
I'll be sure to watch the next stream! I haven't watched one before but I guess it sounds pretty cool -
I swore I saw the Draugr on the repostiory like a day ago. Did it get removed?
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How do I make a monster have an attack that spawns another monster?
soss posted a topic in Doom Editing Help
I am using decorate and I have a boss monster that has multiple attacks. I want an attack that spawns 3 "DoomImp"s around it. Is there a way to do this? If so, please help! -
over the past year, I have been trying to get the bots in Base Brutal Doom v21 to work in coop. I am using Zandronum, not Skulltag if you were really wondering. Is there a version of Brutal Doom v21 that fixes this or is there something else I can do.
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script 10 (int 1) { thing_activate(1); delay(random(2, 20) * 5); restart; } this is the code of the Spark that I wrote. I use Ultimate Doom Builder's script editor and Ultimate Doom Builder for my maps. When I put the script into the script editor and ran it I got an error that said: Invalid identifier does anyone know how to fix this? (please I need help)
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I fixed it! Thanks!
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for when you come back: it says when I put ENTER in my script it says "most special scripts must not have arguments"
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I just added that and now it works. Now how do I put it on the spark? Because it still doesn't well uhh... spark.
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I tested that code and it said "function thing_activate is used but not defined"
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yes it does
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Shopdoom (Doom's take on Shoprite)
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does anyone know the SLADE sound name of the Strife gate opening?
soss posted a topic in Everything Else
I'm working on a medieval doom mod and I need a sound of a medieval gate opening. I first thought of the one from Strife. So I need to find the name of the sound In SLADE 3. Does anyone know the name of it? -
Share your images of doom things and monsters in real life places
soss posted a topic in Doom General Discussion
what I mean by this is basically an image with the original doom 1 & 2 monsters or anything else doom (not realistic, I literally mean the sprites) in a realistic looking place. Kind of like this image I found on google. So feel free to share them! -
Share your images of doom things and monsters in real life places
soss replied to soss's topic in Doom General Discussion
nice -
The Doomer Market is a project I worked on about 4 months ago and forgot about. I got an idea to release it to Doomworld. So here it is. ACS: yes Custom monsters: yes custom textures: yes custom props: yes download: https://www.mediafire.com/file/hgncbue0hporifo/DOOMer+Market.wad/file credits: Realm667 and ID Software
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Make the STBAR's ammo say "Rounds" and the health say "Vital" keep the armor as "Armor" and don't change the ammo on the side like "BULL, SHELL, ROCKET, CELL" And if you could, make the background light green instead of gray. Also change the font to the small Strife font.
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I would like for someone to make me a custom STBAR
soss replied to soss's topic in Doom Editing Help
not exactly a heretic themed wad but something that is fantasy-ish. -
thanks.
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sorry, I don't know what to do. I've tried a lot of things but the same messages pop up. I'm sorry if you are not satisfied but I really don't know what to do about it
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top 10 times the lamp lost faith in humanity #1:
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tbh I would still eat it